Post by Admin on Dec 25, 2022 20:21:25 GMT -6
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[nospaces] [attr="class","believeBG"] [attr="class","believeHead"] [attr="class","believeIcon"] [attr="class","believeBody"] Fūton is one of the five basic elemental nature transformations. Most offensive Wind Release techniques are performed by making chakra as sharp and thin as possible, however, wind can also be generated as a large, concussive force to overwhelm a target. Wind-based techniques are mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage.[break] Mastery[break][break] Tier 1- Winds of the North and South: Futon has been praised as being one of the most versatile and useful out of the five basic elemental affinities. Just as quickly as it can be used for offensive measures, the wind release can then be used as an effective defense, as well. The winds of the north and south are known to be somewhat turbulent due to their mountainous domain, often times making more dangerous paths incapable of being traveled upon, less the adventurer risk being thrown off a cliff.[break][break] Master Futon users of this level have learned to channel this ferocity into their techniques; the Futon master can, upon contact, choose to "detonate" their Futon creation. The force generated from this "explosion" is capable of completely knocking the wind out of a target (if striking them in the torso), all the while sending them three meters back. This detonation can be applied to all Futon jutsu without a knock back, and stacks with those that do.[break][break] Tier 2 - Winds of the East and West: As with all elements the user must learn to properly control, and utilize their element. Through this training, users of this level have mastered the art of channeling and can at whim (and no hand seals) channel any weapon they are holding (projectiles included & and in their case rapidly spin them to drastically increase lethal power) with a thin layer of Futon chakra to drastically increase the cutting prowess of the weapon in question at the cost of 2x Mid.[break][break] Tier 3 - Corner Stones, Master of the Four Winds: By achieving complete understanding of the four winds and each aspect they bring to the Futon element, the user literally harmonizes their chakra reserves with the air around them. In doing this, they are forever encased within a dormant "aura" of wind chakra that extends up to one meter from their body in all directions.[break][break] Once every other post (one post cooldown), for one Low increment of chakra, the user can activate this aura to dramatically alter the course of a incoming physical projectile. By using this ability, the Master Futon user is all but immune to throw weaponry (no matter how much force is put into it), and incredibly difficult to strike with larger weapons. A sword strike aimed to cleave them in half can be steered completely off course, and with a simplistic pivot, evaded entirely while leaving the aggressor completely open for a counter assault. This aura does not work on chakra-based constructions.[break][break] Kaze Bakudan (Wind Bomb)[break] Rank: D[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 2[break] Chakra Consumption: 1x Mid, 2x Mid (optional)[break] Kaze Bakudan is a Ninjutsu technique which utilizes the Wind Element. After performing two hand seals the user creates a highly condensed ball of wind, about the size of a baseball, in the palm of their hand. It can be thrown, and upon contact with a solid object will detonate in a concussive explosion one meter in diameter.[break][break] Note: If the user chooses instead to give up Mid x2 worth of chakra, they can create two bombs - one in each hand. The explosion is the most powerful at the site of detonation. This technique has a speed level of 2, and a strength level of 1. This technique was created by Addy.[break] Kaze Dangan (Wind Bullet)[break] Rank: D[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 4[break] Chakra Consumption: 1x Mid[break] Kaze Dangan is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals, ending with Tiger, and holds it. A construct of condensed wind, bullet-shaped and -sized, forms at the tip of the fingers. By aiming at the opponent as if using a gun, they can fire this streamlined pellet at high speeds.[break][break] Note: The bullet travels in a linear path after being fired. Proper aiming is required, so opponents farther away are less likely to be hit. This technique was created by Addy. [break][break] Kamikaze (Hair Wind)[break] Rank: C[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Supplementary[break] Handseals: 2[break] Chakra Consumption: 2x Mid[break] Kamikaze is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals and then generates a gently spinning pillar of wind. Although this cannot harm an opponent, it is capable of increasing the offensive power of all Fire Element techniques within range by double through the constant fanning. This technique has a speed level of 2, and a strength level of 1. This technique was created by Addy.[break][break] Daitoppa (Great Breakthrough)[break] Rank: C[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 3[break] Chakra Consumption: 1x Mid[break] Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After performing the necessary hand seals, the user blows a single strong current of wind from their mouth, shaped like a cone. This technique carries an enormous amount of force and is capable of leveling anything it hits.[break][break] Note: While this technique does give off a tremendous amount of force, its power is somewhat exaggerated (i.e "leveling anything it hits"). At best, this technique has been shown capable of punching through - snapping in half - a massive, hollow tree branch, similar to the size of those found in the Forest of Death. This technique has a speed level of 3, and a strength level of 2. This technique was created by Addy.[break][break] Fuusajin (Dust Wind)[break] Rank: C[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive, Defensive[break] Handseals: 3[break] Chakra Consumption: 1x Mid[break] Fuusajin is a Ninjutsu technique which utilizes the Wind Element. After performing a set of hand seals the user channels their chakra into their limb or weapon. When it is swung, it produces a current of wind that picks up dirt and dust, covering the surrounding area. The initial blast is capable of knocking over opponents that are hit with it, and the debris may serve to inhibit proper vision until it settles.[break][break] Note: This technique has a speed level of 3, and a strength level of 1. This technique was created by Addy.[break][break] Shinkuu Gyoku (Vacuum Sphere)[break] Rank: C[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 5[break] Chakra Consumption: 1x Mid[break] Shinkuu Gyoku is a Ninjutsu technique which utilizes the Wind Element. After performing the requires hand seals, the user inhales and then exhales up to three penetrating bullets made of wind.[break][break] Note: This technique has a speed level of 2, and a strength level of 2. This technique was created by Addy.[break][break] Kamaitachi (Cutting Whirlwind)[break] Rank: C[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 5[break] Chakra Consumption: 2x Mid, 1x Mid Upkeep[break] Kamaitachi is a Ninjutsu technique which utilizes the Wind Element. After performing a set of hand seals, the user swings either their arm or a weapon, producing a blast of wind imbued with their chakra. Once an opponent is caught by this wind a tornado will raise them into the air, keeping them imprisoned with its fast gusts. It then begins to cut them with slicing currents.[break][break] Note: Only one opponent can be trapped at a time. This technique has a speed level of 2, and a strength level of 2. This technique was created by Addy. [break][break] Kaiten Shuriken (Rotating Shuriken)[break] Rank: B[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Supplementary[break] Handseals: 4[break] Chakra Consumption: 2x Mid, 3x Low (upkeep)[break] Kaiten Shuriken is a Ninjutsu technique which utilizes the Wind Element. After performing the required hand seals, the user coats their bladed weapon in wind chakra. Once launched at an opponent the weapon will begin spinning rapidly, making it appear like a disk. So long as the user continues to maintain the coating of chakra they are capable of manipulating the direction in which the disk flies.[break] Note: Can only be used on one weapon at a time.[break][break] Shinkuu Taigyoku (Vacuum Great Sphere)[break] Rank: B[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Offensive[break] Handseals: 5[break] Chakra Consumption: 1x High[break] Shinkuu Taigyoku is a Ninjutsu technique which utilizes the Wind Element. After performing the necessary hand seals, the user inhales deeply and then expels a concussive bullet from their mouth. The bullet is slightly larger than the average person's head, and upon making contact with a solid object will explode. [break][break] Note: The user must know Shinkuu Gyoku in order to use this jutsu. This technique has a speed level of 4, and a strength level of 3. This technique was created by Addy.[break][break] Dai Kamaitachi (Great Cutting Whirlwind)[break] Rank: B[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Offensive[break] Handseals: 10[break] Chakra Consumption: 1x High[break] Dai Kamaitachi is a Ninjutsu technique which utilizes the Wind Element. After performing hand seals to channel their chakra into their arm or a weapon, the user executes a swipe that produces a cone of wind. This wind does intense cutting damage to anything within range, including people and the surrounding area.[break][break] Note: The user must know Kamaitachi in order to use this jutsu. While the winds have been shown capable of cutting clean through trees, they can be stopped by more resilient materials, such as iron and bone. This technique has a speed level of 4, and a strength level of 3. This technique was created by Addy.[break][break] Kami Oroshi (Godly Winds From the Mountain)[break] Rank: B[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 7[break] Chakra Consumption: 1x High[break] Kami Oroshi is a Ninjutsu technique which utilizes the Wind Element. After performing the required hand seals, the user will produce a one meter wide whirling vortex of wind that is capable of drilling through wood and rock. The drill moves at a fast pace, but in a straight line from where the user let it loose.[break][break] Note: This technique has a speed level of 4, and a strength level of 3[break][break] Kushu (Air Strike)[break] Rank: B[break] Range: Close (0m ~ 5m)[break] Type: Offensive[break] Handseals: 7[break] Chakra Consumption: 1x High[break] Kushu is a Ninjutsu technique which utilizes the Wind Element. After performing a string of hand seals, the user focuses chakra into their dominant fist, creating a near invisible casing of highly condensed wind. When they next throw a punch at a target the wind will continue to travel, lengthening the range of their punch by a maximum of one meter. Contact with this punch will inflict minor blunt damage at a distance, but a close-range or contact punch has the ability to cause major internal damage in the afflicted area.[break][break] Note: This technique was created by Addy. This technique has a speed level of 4, and a strength level of 3[break][break] Rank: B[break] Range: Close (0m ~ 5m)[break] Type: Offensive[break] Handseals: 7[break] Chakra Consumption: 1x High[break] Kaze Keri is a Ninjutsu technique which utilizes the Wind Element. After completing a string of hand seals, the user focuses chakra into their dominant leg. When they next perform a kick-type attack on their opponent, the wind will materialize into a near invisible extension, at maximum doubling the length of the user's leg. This wind is highly compressed and is a solid force, not unlike the leg itself, so it has the potential to do serious damage if it connects. Note: This technique was created by Addy.[break][break] Shinkuuha (Vacuum Wave)[break] Rank: A[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 7[break] Chakra Consumption: 2x High[break] Shinkuuha is a Ninjutsu technique that utilizes the Wind Element. After performing the necessary hand seals, the user inhales air and then rotates their body quickly, expelling up to two arcs of cutting wind. These arcs are as long as the rotation movement was and are capable of slicing through wood and stone, but not harder materials.[break][break] Note: This technique has a speed level of 5, and a strength level of 4 Juha: Shou (Beast Wave: Palm)[break] Rank: A[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 8[break] Chakra Consumption: 1x High, 2x Mid (upkeep)[break] Juha: Shou is a Ninjutsu technique that utilizes the Wind Element. The user performs the necessary hand seals, focusing chakra into their arm or weapon. By slashing it, a single blade of cutting wind is formed, its length equal to the arc of the actual slash. Like other wind techniques, this blade is capable of cutting through wood, stone, and other such objects; what makes it unique is that the user is capable of controlling its path.[break] Note: The blade of wind can be destroyed if a stronger Ninjutsu technique is used upon it. Furthermore, the user can only control it so long as they have the chakra to expend upon it. Once they run out, it disappears. This technique has a speed level of 5, and a strength level of 4[break][break] Juha: Reppushou (Beast Wave: Gale Wind Palm)[break][break] Rank: A[break] Range: Close (0m ~ 5m)[break] Type: Offensive[break] Handseals: 5[break] Chakra Consumption: 2x High [break] Juha: Reppushou is a Ninjutsu technique that utilizes the Wind Element. After performing the required hand seals, chakra is focused into the user's dominant hand. A blue claw double the size of their fist is formed and is then launched at the opponent. Should the claw strike a solid object, after doing cutting damage it will lose cohesiveness and explode in a concussive blast.[break][break] Note: This technique has a speed level of 5, and a strength level of 4[break][break] Kazekaeshi (Wind Return)[break] Rank: A[break] Range: Close (0m ~ 5m)[break] Type: Defensive[break] Handseals: 5[break] Chakra Consumption: 1x High[break] Kazekaeshi is a Ninjutsu technique which utilizes the Wind Element. The user will release a concentrated burst of wind at an incoming attack, which is knocked back at the opponent with all its destructive potential left in tact.[break][break] Note: The incoming attack must be something that can be reflected, such as a fireball or a projectile weapon. However, if the attack is more powerful than the blast of wind (a higher rank), this technique will fail. this technique can return techniques level 6 strength and below. [break][break] Kaze no Chakram (Wind Chakram)[break] Rank: A[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 10[break] Chakra Consumption: 1x High, 2x Mid (upkeep)[break] Kaze no Chakram is a Ninjutsu technique which utilizes the Wind Element. After performing a long string of hand seals, the user is capable of materializing a visible, green ring with a curved handle inside - a chakram. Although it is mainly used as a long-distance weapon, it is also suitable for close combat, capable of slashing, parrying, and even disarming an opponent.[break][break] Note: Once thrown, the user is capable of recalling the chakram back to them, so long as it hasn't moved out of sight. However, they are not able to direct its movements otherwise. This technique has a speed level of 4, and a strength level of 5 This technique was created by Addy.[break][break] Kaze no Yaiba (Sword of Wind)[break] Rank: A[break] Range: Close (0m ~ 5m)[break] Type: Offensive[break] Handseals: 10[break] Chakra Consumption: 2x High, 1x Mid (upkeep)[break] Kaze no Yaiba is a Ninjutus technique which utilizes the Wind Element. After performing a long string of hand seals, a near-invisible, pressurized sword of wind forms in the user's dominant hand. It is capable of cutting through almost anything but the strongest metals, because unlike a real sword which faces resistance, the wind blade can slice with little difficulty.[break][break] Note: The trained eye will be able to spot the blade because of small fluctuations in the air, so it is not completely invisible. This technique has a durability compared to level of 5 defense, and a strength level of 5[break][break] Kakeami (Cast Net)[break] Rank: A[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 5[break] Chakra Consumption: 1x High[break] Kakeami is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals, focusing chakra into their arm or a weapon. After making a sweeping motion, multiple narrow currents of wind are created, forming what appears to be a three meter square area of net that is flung at an opponent. These winds are razor sharp and are capable of slicing anything that gets trapped in the net, inflicting severe injuries in a criss-cross pattern. This net can be a maximum of 15x15 in size. [break][break] Note: This technique is not meant to actually trap the opponent; the net is easily broken out of through sheer force, although breaking free in this way will cause more bodily damage. This technique has a speed level of 3, and a strength level of 6[break][break] Rank: A[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Offensive[break] Handseals: 6[break] Chakra Consumption: 2x High, 1x Massive[break] Kazekiri is a Ninjutsu technique which utilizes the Wind Element. After a string of hand seals, the user sticks their palm into the sky and focuses their chakra. An extremely sharp disc of wind - whose size varies based on the rank - is created, and can be hurled for a great distance at high speeds. It is capable of cutting down anything in its path.[break][break] Note: The High x2 version of this technique is used mostly against humans and is one meter in diameter. The Massive version is geared more toward injuring large summons and is two meters in diameter.[break][break] Fuuton: Shinkuu Rengyoku (Wind Release: Multiple Vacuum Spheres) 風遁:真空連玉[break] Rank: A[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break] Type: Offensive[break] Handseals: 6[break] Chakra Consumption: x1 Mid per bullet[break] A variant of Shinkuu Gyoku. After forming the hand seals, the user inhales deeply and spits out sharp, finger-wide cylindrical bullets of wind. Maximum of 10 bullets in one post. Made by Hyoka[break][break] Rank: A[break] Range: Close (0m ~ 5m)[break] Type: Offensive[break] Handseals: 3[break] Chakra Consumption: High per coating[break] After forming the hand seals, the user blows a chakra coating on a bladed weapon or shuriken (causing the shuriken to spin rapidly). This coating extends a blade's reach by a meter, or a shuriken's radius by 1 meter creating a 2 meter long disc. This blade of chakra is extremely sharp, capable of splitting metal. Made by Hyoka.[break] Ikarikuruu Tatsumaki (Raging Tornado)[break] Rank: S[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Offensive[break] Handseals: 15[break] Chakra Consumption: 1x Massive, 2x High[break] Ikarikuruu Tatsumaki is a Ninjutsu technique which utilizes the Wind Element. After a long string of hand seals, the user directs their chakra up into the clouds, changing the pressurization of the area and forming an area of organized rotation. A full-sized tornado begins to form in the clouds and quickly descends to the ground, larger at the top and thinnest at the bottom. It rotates extremely fast and is easily capable of ripping buildings off their foundations. Should any person be sucked into the vortex, they will be spun wildly for a time and then thrown to the ground violently from a height capable of killing them upon impact.[break][break] Note: The user is incapable of controlling the tornado once it touches down; after that point, it is simply a force of nature. It is possible that even the user can be pulled into the tornado. The tornado will only dissipate after it has run its course (5 turns of posting). Note: This technique has a speed level of 5, and a strength level of 8 This technique was created by Addy. ulla [newclass=.believeBG]background-color:#fff;width:400px;padding-bottom:20px;border-radius:10px;box-shadow:#ccc 4px 4px 5px;[/newclass] [newclass=.believeHead]background-image:url(https://th.bing.com/th/id/R.afd6351cc9f5bf0f4061ae79f86e0846?rik=dsMANbN5B97xNg&riu=http%3a%2f%2f24.media.tumblr.com%2ftumblr_ma2f0w2XRj1r9uvs7o1_500.gif&ehk=59q%2ba%2bYzdlYluI2giydIMBJhpiu0syXEZBNHM3jtXHI%3d&risl=&pid=ImgRaw&r=0);background-position:center center;border-radius:10px 10px 0 0;height:175px;-webkit-clip-path: polygon(0 0, 100% 0, 100% 100%, 0 75%);clip-path: polygon(0 0, 100% 0, 100% 100%, 0 75%);[/newclass] [newclass=.believeIcon]-webkit-transform:rotate(-39deg);float:left;margin-top:-70px;margin-left:50px;border:#fff 5px solid;background-color:#fff;[/newclass] [newclass=.believeIcon IMG]width:65px;[/newclass] [newclass=.believeBody]padding:20px 40px;font-family:arial;font-size:10px;text-align:justify;color:#3a3a3a;line-height:12px;[/newclass] [newclass=.believeBody b]color:#000000;font-family:varela round;[/newclass] [newclass=.believeBody i]color:#888;[/newclass] [newclass=.believeButton]background-image:url(https://i.pinimg.com/originals/49/98/9e/49989e61e44b15452f882ce5f8ba1af6.gif);background-position:center center;-webkit-filter:grayscale(60%);height:40px;width:80%;border-radius:80px;box-shadow:#ccc 1px 1px 3px;color:#fff;line-height:40px;font-family:trebuchet ms;font-size:10px;text-transform:uppercase;[/newclass] [newclass=.believeButton a]color:#fff!important;font-weight:400!important;[/newclass] [googlefont=Varela Round]
last edited May 6, 2023 21:28:45 GMT -6 by Uchiha, Shinji
One Day at a time
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Prelude -
When the comforts of civilization begin to dull our senses, we must never forget that in the beginning, there was war. And war. And more war. Long before there were empires, there were humans consumed with greed and the hunger for power. Resources, territories, information—these were the forms of sustenance upon which we preyed. Today, we call such habits vices. Oh, how arrogant we have become! Are we not still impelled by those primordial emotions? Is the advent of war so far-fetched? But alas, for you to truly understand, we must dive deeper into this land’s half-forgotten past.
There was a time when might was the only law that humankind knew. Fearsome clans roamed throughout the land, seeking amenable grounds within which they could take root and opposing forces against whom they could test their mettle. Given the irregularity of nature’s bounty, certain regions appealed more than others, and dominion over such coveted territories became the spark that ignited the earliest inter-clan wars. These fierce, internecine affairs tended to conclude only when one side had decimated their competition into oblivion, and many clans of story were rendered extinct during this period.
The victors of war, having claimed their territories, often made truces with surrounding locals, offering protection in exchange for access to the yields of agriculture. Over time, certain communities emerged as more dominant than others, either due to numbers or sheer talent, and their rapid expansion would force smaller, neighboring communities to either collapse into their fold or be devastated. When the dust settled, humankind found itself divided into the five major territories that we are familiar with today. And was the bloodshed over? With our lands obtained and our bellies filled, were we finally content?