When the comforts of civilization begin to dull our senses, we must never forget that in the beginning, there was war. And war. And more war. Long before there were empires, there were humans consumed with greed and the hunger for power. Resources, territories, information—these were the forms of sustenance upon which we preyed. Today, we call such habits vices. Oh, how arrogant we have become! Are we not still impelled by those primordial emotions? Is the advent of war so far-fetched? But alas, for you to truly understand, we must dive deeper into this land’s half-forgotten past.
There was a time when might was the only law that humankind knew. Fearsome clans roamed throughout the land, seeking amenable grounds within which they could take root and opposing forces against whom they could test their mettle. Given the irregularity of nature’s bounty, certain regions appealed more than others, and dominion over such coveted territories became the spark that ignited the earliest inter-clan wars. These fierce, internecine affairs tended to conclude only when one side had decimated their competition into oblivion, and many clans of story were rendered extinct during this period.
The victors of war, having claimed their territories, often made truces with surrounding locals, offering protection in exchange for access to the yields of agriculture. Over time, certain communities emerged as more dominant than others, either due to numbers or sheer talent, and their rapid expansion would force smaller, neighboring communities to either collapse into their fold or be devastated. When the dust settled, humankind found itself divided into the five major territories that we are familiar with today. And was the bloodshed over? With our lands obtained and our bellies filled, were we finally content?
06/01/2023 June is for Juggin
We made it y’all, another month of OTA, and fresh off the press we have another promotion ready. Leaving behind the opening bonus sadly, we welcome the jugggggg! June is for juggin AKA working hard, so we are making it a double rewards month for every mission completed! Yes we said it's double rewards, now you all can really get into the thick of those builds if you work hard enough. And who knows what you might uncover in the process. AND all jobs are free to enroll no quest EXCEPT ANBU(Black Ops) roles.
Before becoming full fledged Genin, each aspiring shinobi must first pass the shinobi academy. Aside from the obvious lessons one would learn from a Ninja Academy, all students receive essential knowledge, such as reading, writing, mathematics, science, geography, etc. Even kunouichi are given valuable lessons, taught things about other cultures and how knowledge of things like flower arranging will help them to blend in during an infiltration mission. Special lectures read by highly experienced shinobi are sometimes held.[break][break]
Taught mostly by Chuunin instructors, all ninja potentials are lectured on tactics and strategies. They are instructed on the basics of trap-setting, and taken through the handling of ninja weapons and tools, like shuriken and kunai, learning how to throw and wield them through target practice.[break][break]
Taijutsu classes serve as the Ninja Academy's equivalent of Physical education class. In taijutsu class, students are engaged in physical activities to help train their bodies and develop their stamina.Ninjutsu classes provide the bulk of what potential ninja learn at the Academy. The subject of Ninjutsu encompasses techniques that use chakra and allows the user to do something that they otherwise would be incapable of doing.[break][break]
Techniques such as the Transformation Technique and the Clone Technique are taught to students at the Academy that will build up to what they'll learn from their Jounin sensei. Finally, Genjutsu classes are not touched much upon except for explaining wha each juttsu is. When learning about genjutsu, students are advised to determine if they are trapped in a genjutsu, and then how to release themselves from it. These Techniques do not take up a slot. [break][break] Restrictions[break] 1. All E-ranked Academy techniques are free to all registered shinobi.[break][break]
Kawarimi no Jutsu (Body Replacement Technique)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Handseals: 0[break] Chakra Consumption: Low[break] Kawarimi no Jutsu is an Academy Ninjutsu technique. When in danger the user will quickly substitute themself with another nearby object - generally a block of wood, but sometimes even another person - the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosvie tags can be attached to the placement for an added surprise![break][break]
Note: Switch is near-instantaneous. The technique can only be used once per turn.[break][break]
Henge no Jutsu (Transformation Technique)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Handseals: 3[break] Chakra Consumption: Low, Low (upkeep)[break] Henge no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user takes on the form of another object, whether it be an animal, plant, or inanime object. This transformation is exactly like the genuine article, so it is impossible to tell the two apart without special methods.[break][break]
Note: The user can transform themself into an object of average, small, or miniature size. This means that one cannot Henge into a bijuu, summon, or other gigantic object.[break][break]
Bunshin no Jutsu (Clone Technique)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Handseals: 3[break] Chakra Consumption: Low (per clone)[break] Bunshin no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user creates an intangible copy of themselves. This clone has no substance, so it is not able to attack, and thus can only be used to confuse the enemy. It is mainly used in combination with other ninjutsu. These clones can be easily distinguished by opponents with doujutsu, but even opponents with normals eyes can tell tell it apart from the original if they are observant, as the clone does not have a shadow and will not disrupt the area around themselves with their movement. As soon as this clone comes in contact with an opponent or gets attacked, it will disperse.[break]
Note: The clone's movement speed is equal to the user's. Bunshin cannot mold chakra to perform jutsu, nor can they physically harm an opponent.[break][break]
Kakuremino no Jutsu (Cloak of Invisibility Technique)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Handseals: -[break] Chakra Consumption: Low, Low (upkeep)[break] Kakuremino no Jutsu is an Academy Ninjutsu technique that allows the user to take a cloak or a piece of cloth and infuse it with their chakra, allowing them to blend into the background. This creates an optical illusion where the user is basically invisible to the naked eye.[break][break]
Note: No other techniques can be used while disguised.[break][break]
Nawanuke no Jutsu (Rope Escape Technique)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Chakra Consumption: -[break] Handseals: Low[break] Nawanuke no Jutsu is an Academy Ninjutsu technique. Should the user be tied up by normal ropes, they can exert a small amount of chakra to free their bindings and effectively escape.[break]
Note: Ineffective against complex, electronic, or unique binds.[break][break]
Kinobori no Waza (Act of Tree Climbing)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Handseals: -[break] Chakra Consumption: Low, Low (upkeep)[break] Kinobori no Waza is an Academy Ninjtusu technique. By focusing a small amount of chakra to the bottom of their feet, the user can climb a tree (or other vertical wall) without utilizing their hands. This technique has a dual purpose, since it is the perfect way to increase skills with chakra control - if the stream of chakra is too weak, the user will loose their footing; if the stream is too strong, the user will be pushed away from the surface.[break][break]
Suimen Hokou no Waza (Act of Water Surface Walking)[break] Rank: E[break] Range: Close (0m ~ 5m)[break] Type: Supplementary[break] Handseals: -[break] Chakra Consumption: Low, Low (upkeep)[break] Suimen Hokou no Waza is an Academy Ninjutsu technique, and is a variant of Kinobori no Waza. By emitting a constant stream of chakra from the bottom of their feet and using this repellent force, the user is able to walk across the water's surface. This technique is vastly more difficult than its counterpart because the amount of chakra that needs to be focused changes constantly, but it helps to build chakra control in the user. After much practice, it is even possible to 'skate' across the water's surface instead of just walking or running.[break][break]
Note: The user must know Kinobori no Waza in order to use this technique.[break][break]
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