When the comforts of civilization begin to dull our senses, we must never forget that in the beginning, there was war. And war. And more war. Long before there were empires, there were humans consumed with greed and the hunger for power. Resources, territories, information—these were the forms of sustenance upon which we preyed. Today, we call such habits vices. Oh, how arrogant we have become! Are we not still impelled by those primordial emotions? Is the advent of war so far-fetched? But alas, for you to truly understand, we must dive deeper into this land’s half-forgotten past.
There was a time when might was the only law that humankind knew. Fearsome clans roamed throughout the land, seeking amenable grounds within which they could take root and opposing forces against whom they could test their mettle. Given the irregularity of nature’s bounty, certain regions appealed more than others, and dominion over such coveted territories became the spark that ignited the earliest inter-clan wars. These fierce, internecine affairs tended to conclude only when one side had decimated their competition into oblivion, and many clans of story were rendered extinct during this period.
The victors of war, having claimed their territories, often made truces with surrounding locals, offering protection in exchange for access to the yields of agriculture. Over time, certain communities emerged as more dominant than others, either due to numbers or sheer talent, and their rapid expansion would force smaller, neighboring communities to either collapse into their fold or be devastated. When the dust settled, humankind found itself divided into the five major territories that we are familiar with today. And was the bloodshed over? With our lands obtained and our bellies filled, were we finally content?
06/01/2023 June is for Juggin
We made it y’all, another month of OTA, and fresh off the press we have another promotion ready. Leaving behind the opening bonus sadly, we welcome the jugggggg! June is for juggin AKA working hard, so we are making it a double rewards month for every mission completed! Yes we said it's double rewards, now you all can really get into the thick of those builds if you work hard enough. And who knows what you might uncover in the process. AND all jobs are free to enroll no quest EXCEPT ANBU(Black Ops) roles.
Edo Tensei (Resurrection to the Impure World)[break] Rank: SS[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m ~ 50m)[break] Type: Supplementary[break] Handseals: 5[break] Chakra Consumption: High per body, to summon and activate bodies[break] Each summoned body requires a vessel of equivalent rank to facilitate the soul's transfer into the body. This means that if a user wishes to summon a Jounin-rank soul, they will need a Jounin-rank sacrifice. These bodies, due to their link to the user (and for sake of limitation) have a fifty meter range from the caster. A total of five bodies may be resurrected at any given time.[break][break]
Unlike canon applications, these bodies are not truly indestructible. Any major, non-fatal damage can be repaired at a cost. Wounds can be built back through ash and paper at the cost of the USER (not the bodies). Depending on the wound being repaired, the cost of said repairs changes. Small, insignificant wounds can be healed for a Low. Large gashes or cuts can be repaired at the cost of Mid. Broken bones, near-fatal wounds, or missing limbs can be repaired at the cost of x2 Mid. Fatal wounds may be repaired at the cost of x2 Massive. Presuming the user does not wish to pay this cost, the body (upon destruction), will need to be summoned into a new vessel.[break][break]
In terms of chakra, these bodies possess the same chakra pool then did in life. Furthermore, their chakra reserves may be supplemented by the summoner. The summoner can maintain direct contact with the fuuin seal that is linked to the resurrected and may channel additional chakra to them, and between other resurrected bodies (as in resurrected to resurrected). Keep in mind that this chakra is a one way-street; once chakra is given to the summoned, it may not be regained.[break][break]
Furthermore, it should be noted that killing the user of this technique will effectively stop it. On the other hand, you can simply have the user of the technique perform the: Tiger, Dragon, and Boar hand seals and release the technique.[break][break]
[attr="class","believeButton"] Admin // keep notes short