When the comforts of civilization begin to dull our senses, we must never forget that in the beginning, there was war. And war. And more war. Long before there were empires, there were humans consumed with greed and the hunger for power. Resources, territories, information—these were the forms of sustenance upon which we preyed. Today, we call such habits vices. Oh, how arrogant we have become! Are we not still impelled by those primordial emotions? Is the advent of war so far-fetched? But alas, for you to truly understand, we must dive deeper into this land’s half-forgotten past.
There was a time when might was the only law that humankind knew. Fearsome clans roamed throughout the land, seeking amenable grounds within which they could take root and opposing forces against whom they could test their mettle. Given the irregularity of nature’s bounty, certain regions appealed more than others, and dominion over such coveted territories became the spark that ignited the earliest inter-clan wars. These fierce, internecine affairs tended to conclude only when one side had decimated their competition into oblivion, and many clans of story were rendered extinct during this period.
The victors of war, having claimed their territories, often made truces with surrounding locals, offering protection in exchange for access to the yields of agriculture. Over time, certain communities emerged as more dominant than others, either due to numbers or sheer talent, and their rapid expansion would force smaller, neighboring communities to either collapse into their fold or be devastated. When the dust settled, humankind found itself divided into the five major territories that we are familiar with today. And was the bloodshed over? With our lands obtained and our bellies filled, were we finally content?
06/01/2023 June is for Juggin
We made it y’all, another month of OTA, and fresh off the press we have another promotion ready. Leaving behind the opening bonus sadly, we welcome the jugggggg! June is for juggin AKA working hard, so we are making it a double rewards month for every mission completed! Yes we said it's double rewards, now you all can really get into the thick of those builds if you work hard enough. And who knows what you might uncover in the process. AND all jobs are free to enroll no quest EXCEPT ANBU(Black Ops) roles.
Shiji Hyouketsu (Death Controlling Possessed Blood)[break] Rank: SS[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Offensive[break] Handseals: 10[break] Chakra Consumption: Massive per symbol[break]
First, the user makes every effort to draw blood from the opponent and consume it. After that, his or her skin turns black with white markings representing a skeleton, a symbol of absolute death. Once the hand seals are completed, the formation of a Jashin symbol will occur on the ground under the user.[break][break]
Once this sacrificial ritual takes place, the victim is linked with the user until he or she either steps or is forced out of the circle. Any kind of injury that the user inflicts upon themselves (or an injury inflicted by anyone else) is inflicted upon the user’s target, be it a mere scratch or a pierce in the heart. If the user is forced to step out of the circle, the link is broken and the victim is set free, but all the user has to do is to step back into the circle to reactivate the link. Basically, this technique makes the user a living voodoo doll.[break][break]
In addition to essentially turning the user into a living voodoo doll, this ritual is also used for collecting lives, to extend Jashinist’s life. The lives of the follower’s victims cannot be applied to them if they are taken without the ritual.[break][break]
Note: Sacrificed characters contributing to the user's life: (post character name and graveyard profile link).[break][break]
Any fatal hits will remove on sacrificed life. Mortal wounds, if left unchecked, will eventually expire sacrifices to immortality. Once the extended life is killed, the wound will stop bleeding and risk to any additional lives is ended. Once all sacrifices have expired, the user is as mortal as the next. It should be noted that any fatal hits executed during the "ritual" do not consume a sacrificed life. By default, the user acquires two “sacrificial lives” upon learning this technique.[break][break]
This was prepped in post two, and made live in post three cause Misako never moved from his spot still which was the charge time. Though due to the events, his neck was broken but it burned one of his lives. He has one remaining.[break][break]
Shiji Shīru (Death Transfer Seal)[break] Rank: S[break] Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break] Type: Offensive[break] Handseals: 10 for control seal.[break] Chakra Consumption: x2 High per seal - High to Activate and Maintain.[break]
Jujutsu: shi tensha shioru allows the user to activate their spiritual connection with jashin and funnel that connection by touch. Once this technique is activated the connection becomes an "infection" which spreads across whatever is touched into the blood stream of the intended target. The "virus" spreads through the entire body of whoever it was that it was placed upon until it reaches the head, or if used on the head its effects activate almost immediately (same turn as placed). Otherwise it takes a while (2 turns).[break][break]
The seal creates a voodoo doll effect allowing the user to link the bodily receptors of all who have been touched. This means if the user of this technique were to attack one of the infected the damage would be transferred to another infected instead, or if one of the infected were to attack the user the attack would be fully transferred to the infected or the attacker. The user acts like an information tower transferring all of the pain to all intended targets of the technique. Since this isn't death possession blood no souls can be obtained unless used in conjunction with that technique.[break][break]
Note: Just like the parent jutsu a seal must be created on the ground as a link to the user before any seals can work as voodoo controllers. After placing the seals the user must return to the original seal on the ground. The seals once set can't be removed unless by a fuuinjutsu unsealing technique. The "control" seal is 5 meters by 5 meters, all other seals are one inch in size and spread.[break][break]
[attr="class","believeButton"] Admin // keep notes short