Post by Jin on Apr 30, 2023 19:38:38 GMT -6
last edited Apr 30, 2023 21:43:59 GMT -6 by Jin
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posted Apr 30, 2023 19:39:55 GMT -6
Post by Jin on Apr 30, 2023 19:39:55 GMT -6
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[attr="class","credits"]made by gimmick
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[attr="class","parchment-h1"]クノイチ文書[break]
KUNOICHI BUNSHO
KUNOICHI BUNSHO
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[attr="class","parchment-h3"][break]INFO
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[attr="class","parchment-thread"][SLOTS] Jin is a member of the Kami clan, a gathering of gifted individuals with Senju and Uchiha blood running in their veins. In her particular case, she has yet to manifest the Uchiha side of her genetics, which remains dormant. Even so, she is a decent shageki-ha and is well versed in fuuton, doton, and still has one slot left.
[attr="class","parchment-thread"][KUNOICHI INFORMATION] Jin is a genin-ranked kunoichi of ninjutsu prime specialization. She's sixteen years old and has no profession yet. She has two stat points upon character creation and her total used EXP is 5590.
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[attr="class","parchment-h3"][break]TECH
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[attr="class","parchment-thread"][SENJU]
[break]Senju Hijutsu: Kōtei Genmitsuna Chōsa (Senju Secret Technique: Emperor's Rigorous Study)[break]
Rank: S[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m +)[break]
Type:: Passive[break]
Handseals: ---[break]
Chakra Consumption: ---[break]
A passive technique that can be gained by the Senju, it is a ninjutsu which reflects their excellent chakra control and proficiency. With this technique, the chakra cost of techniques used multiple times in a single thread goes down by one tier (the user performs a technique that costs x1 Massive, the second time one uses the same technique, it's chakra cost becomes x1 High, the third time it costs x1 Mid, etc.). This only effects techniques used multiple times in succession within the same thread and is not cumulative, resetting for each battle. Using a different technique resets the chakra cost reduction as well.[break][break]
Note:Regardless of reductions, the lowest cost paid for a technique will always be x1 Low. This passive effects all non-Senju related Ninjutsu techniques (doesn't work with Genjutsu or Taijutsu).[break][break]
Rank: S[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m +)[break]
Type:: Passive[break]
Handseals: ---[break]
Chakra Consumption: ---[break]
A passive technique that can be gained by the Senju, it is a ninjutsu which reflects their excellent chakra control and proficiency. With this technique, the chakra cost of techniques used multiple times in a single thread goes down by one tier (the user performs a technique that costs x1 Massive, the second time one uses the same technique, it's chakra cost becomes x1 High, the third time it costs x1 Mid, etc.). This only effects techniques used multiple times in succession within the same thread and is not cumulative, resetting for each battle. Using a different technique resets the chakra cost reduction as well.[break][break]
Note:Regardless of reductions, the lowest cost paid for a technique will always be x1 Low. This passive effects all non-Senju related Ninjutsu techniques (doesn't work with Genjutsu or Taijutsu).[break][break]
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[attr="class","parchment-thread"][SHAGEKI-HA]
[break]
ARSENAL[break]
The Shageki-ha requires a great many tools to fully utilize their fighting style. Due to this, through their training, they’ve learned to carry heavier loads than most of your typical shinobi. Likewise, considering how much time they’ve spent in the shops, they’ve also grown rather close to the keepers. From this, practitioners of the Shageki-ha gain one additional Main Weapon slot, one additional Secondary Weapon slot, and one Accessory slot, as well as a 50% discount when purchasing any main or secondary weapons. This discount stacks with Slot special list bonus'.[break][break]
A-mu (Re-arm)[break]
Rank: D[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Stamina Consumption:: Low[break]
As useful as the Weapon Scrolls are, there are times when the Shageki-ha user will require a weapon in their own hands. Since it is far more practical for them to carry their weaponry in their scrolls, such a technique was invented to easily acquire the sealed weapons.[break][break]
Note: The user need only brush their hand across the scroll, whether it is opened or closed, to summon a weapon to their hand. Only one weapon may be summoned at a time.[break][break]
Shageki-ha Fuuinjutsu (Shooting Blades Sealing Technique)[break]
Rank: C[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 4 (if used during combat)[break]
Stamina Consumption:: 2x Mid (if used during combat)[break]
An integral technique for the Shageki-ha, allowing them to fill their Weapon Scrolls with all the weaponry they'll need. Though typically used prior to a fight, poor weaponry management often requires the user to recollect some of their dispensed weaponry and reseal them into their scrolls. Using this in the line of fire requires much more concentration, and thus hand seals.[break][break]
Note: This technique allows the user to seal any form of weaponry in their scrolls.[break][break]
Shageki-ha Kai (Shooting Blades Release)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Supplementary[break]
Handseals: -[break]
Stamina Consumption:: Low[break]
With so much focus on their weaponry and equipment, such things are almost an extension of the Shageki-ha practitioner's body. As long as at least part of the scroll is held at all times, any weapons sealed within may be propelled from it as efficiently as if thrown normally.[break][break]
Note: the scroll can be fired up to 50 meters away with 100% accuracy.[break][break]
Tamanabe (Potshot)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: -[break]
Stamina Consumption:: Mid[break]
With training a weapon scroll user can learn to throw their weaponry with more precision. This precision allows more pin point accuracy of thrown weapons and, allows for trickier angles to be used with attacks. But the most powerful use of this attack is its ability to allow main weaponry to be thrown like a secondary.[break][break]
Note: This doesn't mean you can alter the trajectory mid-flight, but you can throw a weapon so it can curve at an angle.[break][break]
Tama Yasui (Cheap Shot)[break]
Rank: C.[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive.[break]
Handseals: -[break]
Chakra Consumption: x1 Low.[break]
Thanks to the Shageki-ha's intense accuracy and efficiency when throwing their projectiles, they can throw two in such harmony that the second follows directly behind the first. Thus, the target, who may catch sight of the thrown weapon, will be unable to see the second that follows within an inch of the first, ideally catching them off guard.[break][break]
Baku Ryusei (Attached Meteor)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type:. Offensive[break]
Handseals: -[break]
Chakra Consumption: -[break]
The user brandishes one of their smaller Weapon Scrolls, and immediately, a length of weighted chain springs forth, rocketing towards the target. Should they make contact, the chain will instantly wrap around the victim, the end remaining sealed within the scroll, making for a capture. After a successful capture, the user may then release the rest of the weaponry stored within the use scroll, all homing in on the chain-bound target.[break][break]
Note: Your scroll must contain "Manriki" and, this technique can be used in conjunction with [Kai] this technique has durability similar to level 3 defense and moves at level 5 speed.[break][break]
Soshoryu (Twin Rising Dragons)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: -[break]
Chakra Consumption: High; 2x High (optional)[break]
Dropping two smaller Weapon Scrolls at their sides, the user then leaps high in the air, the scrolls unraveling upwards at the same time, leaving the Shageki-ha between the two spiraling lengths of paper. From there, the barrage begins, any weaponry sealed in their scrolls being thrown at incredibly high speeds, with impressive accuracy and strength. All weaponry contained within the scrolls is released over roughly two seconds, thrown at double the speed of an average launch.[break][break]
Note: For an additional 2x High worth of chakra, the user can manipulate wire to lift all of the previously shot off weaponry back into the scrolls once, only to be fired off again immediately afterward. However, these re-fired projectiles are now all tagged with explosive notes which, in the grand scheme, makes for an even deadlier assault. this technique moves at level 5 speed, and has explosive capability comparable to level 4 strength.[break][break]
Kirameki (Sparkler)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: High[break]
By sending chakra into the users main scroll they can launch it like a secondary weapon. But the power is within when the technique hits anything, the weapons within the scroll with "explode" and be launched in all directions of the impact zone.[break][break]
Note: This explosion is not your typical explosion, as it does not any real fire or excessive force; its sole purpose is the simultaneous release of all weapons inside it, in every which direction. These projectiles can travel up to a maximum of ten meters away from the detonation sight, and clearly move much faster than being thrown by hand or launched by a shooter of some sort.[break][break]
Tensasai (Heavenly Chain of Destruction)[break]
Rank: A[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: -[break]
Chakra Consumption: x2 High.[break]
A fierce technique created for the sole purpose of obliterating an opponent from above. By leaping into the air and unraveling their scroll underneath them, the user can unleash a wave of weaponry. Now the difference with this technique is that with the massive increase in chakra the propelling of the weapons is increase to the point the weapons are fired at ridiculously high-end speeds.[break][break]
Note: The scroll can extend up to thirty meters away from the user, causing a rain (aoe) of ten meters along the length of the scroll. this technique moves at level 7 speed.[break][break]
Wanahi (Firetrap)[break]
Rank: A[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 6[break]
Chakra Consumption: High[break]
By performing the hand seal, then waving one of their Weapon Scrolls, length after length of ninja wire flies out, explosive tags laced along them. These wires launch in all directions, aiming to leave the opponent amidst a web of wire, exploding tags hanging along every length. One final hand seal will set off the trap. These wires spread at level 5 speed, and cause burning damage comparable to level 6 strength[break][break]
Note: The user’s weapon scroll must contain both Ninja Wire and Explosive Notes.[break][break]
ARSENAL[break]
The Shageki-ha requires a great many tools to fully utilize their fighting style. Due to this, through their training, they’ve learned to carry heavier loads than most of your typical shinobi. Likewise, considering how much time they’ve spent in the shops, they’ve also grown rather close to the keepers. From this, practitioners of the Shageki-ha gain one additional Main Weapon slot, one additional Secondary Weapon slot, and one Accessory slot, as well as a 50% discount when purchasing any main or secondary weapons. This discount stacks with Slot special list bonus'.[break][break]
A-mu (Re-arm)[break]
Rank: D[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Stamina Consumption:: Low[break]
As useful as the Weapon Scrolls are, there are times when the Shageki-ha user will require a weapon in their own hands. Since it is far more practical for them to carry their weaponry in their scrolls, such a technique was invented to easily acquire the sealed weapons.[break][break]
Note: The user need only brush their hand across the scroll, whether it is opened or closed, to summon a weapon to their hand. Only one weapon may be summoned at a time.[break][break]
Shageki-ha Fuuinjutsu (Shooting Blades Sealing Technique)[break]
Rank: C[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 4 (if used during combat)[break]
Stamina Consumption:: 2x Mid (if used during combat)[break]
An integral technique for the Shageki-ha, allowing them to fill their Weapon Scrolls with all the weaponry they'll need. Though typically used prior to a fight, poor weaponry management often requires the user to recollect some of their dispensed weaponry and reseal them into their scrolls. Using this in the line of fire requires much more concentration, and thus hand seals.[break][break]
Note: This technique allows the user to seal any form of weaponry in their scrolls.[break][break]
Shageki-ha Kai (Shooting Blades Release)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Supplementary[break]
Handseals: -[break]
Stamina Consumption:: Low[break]
With so much focus on their weaponry and equipment, such things are almost an extension of the Shageki-ha practitioner's body. As long as at least part of the scroll is held at all times, any weapons sealed within may be propelled from it as efficiently as if thrown normally.[break][break]
Note: the scroll can be fired up to 50 meters away with 100% accuracy.[break][break]
Tamanabe (Potshot)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: -[break]
Stamina Consumption:: Mid[break]
With training a weapon scroll user can learn to throw their weaponry with more precision. This precision allows more pin point accuracy of thrown weapons and, allows for trickier angles to be used with attacks. But the most powerful use of this attack is its ability to allow main weaponry to be thrown like a secondary.[break][break]
Note: This doesn't mean you can alter the trajectory mid-flight, but you can throw a weapon so it can curve at an angle.[break][break]
Tama Yasui (Cheap Shot)[break]
Rank: C.[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive.[break]
Handseals: -[break]
Chakra Consumption: x1 Low.[break]
Thanks to the Shageki-ha's intense accuracy and efficiency when throwing their projectiles, they can throw two in such harmony that the second follows directly behind the first. Thus, the target, who may catch sight of the thrown weapon, will be unable to see the second that follows within an inch of the first, ideally catching them off guard.[break][break]
Baku Ryusei (Attached Meteor)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type:. Offensive[break]
Handseals: -[break]
Chakra Consumption: -[break]
The user brandishes one of their smaller Weapon Scrolls, and immediately, a length of weighted chain springs forth, rocketing towards the target. Should they make contact, the chain will instantly wrap around the victim, the end remaining sealed within the scroll, making for a capture. After a successful capture, the user may then release the rest of the weaponry stored within the use scroll, all homing in on the chain-bound target.[break][break]
Note: Your scroll must contain "Manriki" and, this technique can be used in conjunction with [Kai] this technique has durability similar to level 3 defense and moves at level 5 speed.[break][break]
Soshoryu (Twin Rising Dragons)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: -[break]
Chakra Consumption: High; 2x High (optional)[break]
Dropping two smaller Weapon Scrolls at their sides, the user then leaps high in the air, the scrolls unraveling upwards at the same time, leaving the Shageki-ha between the two spiraling lengths of paper. From there, the barrage begins, any weaponry sealed in their scrolls being thrown at incredibly high speeds, with impressive accuracy and strength. All weaponry contained within the scrolls is released over roughly two seconds, thrown at double the speed of an average launch.[break][break]
Note: For an additional 2x High worth of chakra, the user can manipulate wire to lift all of the previously shot off weaponry back into the scrolls once, only to be fired off again immediately afterward. However, these re-fired projectiles are now all tagged with explosive notes which, in the grand scheme, makes for an even deadlier assault. this technique moves at level 5 speed, and has explosive capability comparable to level 4 strength.[break][break]
Kirameki (Sparkler)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: High[break]
By sending chakra into the users main scroll they can launch it like a secondary weapon. But the power is within when the technique hits anything, the weapons within the scroll with "explode" and be launched in all directions of the impact zone.[break][break]
Note: This explosion is not your typical explosion, as it does not any real fire or excessive force; its sole purpose is the simultaneous release of all weapons inside it, in every which direction. These projectiles can travel up to a maximum of ten meters away from the detonation sight, and clearly move much faster than being thrown by hand or launched by a shooter of some sort.[break][break]
Tensasai (Heavenly Chain of Destruction)[break]
Rank: A[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: -[break]
Chakra Consumption: x2 High.[break]
A fierce technique created for the sole purpose of obliterating an opponent from above. By leaping into the air and unraveling their scroll underneath them, the user can unleash a wave of weaponry. Now the difference with this technique is that with the massive increase in chakra the propelling of the weapons is increase to the point the weapons are fired at ridiculously high-end speeds.[break][break]
Note: The scroll can extend up to thirty meters away from the user, causing a rain (aoe) of ten meters along the length of the scroll. this technique moves at level 7 speed.[break][break]
Wanahi (Firetrap)[break]
Rank: A[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 6[break]
Chakra Consumption: High[break]
By performing the hand seal, then waving one of their Weapon Scrolls, length after length of ninja wire flies out, explosive tags laced along them. These wires launch in all directions, aiming to leave the opponent amidst a web of wire, exploding tags hanging along every length. One final hand seal will set off the trap. These wires spread at level 5 speed, and cause burning damage comparable to level 6 strength[break][break]
Note: The user’s weapon scroll must contain both Ninja Wire and Explosive Notes.[break][break]
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[attr="class","parchment-thread"][FUUTON]
[break]Kaze Bakudan (Wind Bomb)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 2[break]
Chakra Consumption: 1x Mid, 2x Mid (optional)[break]
Kaze Bakudan is a Ninjutsu technique which utilizes the Wind Element. After performing two hand seals the user creates a highly condensed ball of wind, about the size of a baseball, in the palm of their hand. It can be thrown, and upon contact with a solid object will detonate in a concussive explosion one meter in diameter.[break][break]
Note: If the user chooses instead to give up Mid x2 worth of chakra, they can create two bombs - one in each hand. The explosion is the most powerful at the site of detonation. This technique has a speed level of 2, and a strength level of 1. This technique was created by Addy.[break][break]
Kaze Dangan (Wind Bullet)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 4[break]
Chakra Consumption: 1x Mid[break]
Kaze Dangan is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals, ending with Tiger, and holds it. A construct of condensed wind, bullet-shaped and -sized, forms at the tip of the fingers. By aiming at the opponent as if using a gun, they can fire this streamlined pellet at high speeds.[break][break]
Note: The bullet travels in a linear path after being fired. Proper aiming is required, so opponents farther away are less likely to be hit. This technique was created by Addy. [break][break]
Kamikaze (Hair Wind)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Supplementary[break]
Handseals: 2[break]
Chakra Consumption: 2x Mid[break]
Kamikaze is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals and then generates a gently spinning pillar of wind. Although this cannot harm an opponent, it is capable of increasing the offensive power of all Fire Element techniques within range by double through the constant fanning. This technique has a speed level of 2, and a strength level of 1. This technique was created by Addy.[break][break]
Daitoppa (Great Breakthrough)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 3[break]
Chakra Consumption: 1x Mid[break]
Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After performing the necessary hand seals, the user blows a single strong current of wind from their mouth, shaped like a cone. This technique carries an enormous amount of force and is capable of leveling anything it hits.[break][break]
Note: While this technique does give off a tremendous amount of force, its power is somewhat exaggerated (i.e "leveling anything it hits"). At best, this technique has been shown capable of punching through - snapping in half - a massive, hollow tree branch, similar to the size of those found in the Forest of Death. This technique has a speed level of 3, and a strength level of 2. This technique was created by Addy.[break][break]
Fuusajin (Dust Wind)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive, Defensive[break]
Handseals: 3[break]
Chakra Consumption: 1x Mid[break]
Fuusajin is a Ninjutsu technique which utilizes the Wind Element. After performing a set of hand seals the user channels their chakra into their limb or weapon. When it is swung, it produces a current of wind that picks up dirt and dust, covering the surrounding area. The initial blast is capable of knocking over opponents that are hit with it, and the debris may serve to inhibit proper vision until it settles.[break][break]
Note: This technique has a speed level of 3, and a strength level of 1. This technique was created by Addy.[break][break]
Shinkuu Gyoku (Vacuum Sphere)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: 1x Mid[break]
Shinkuu Gyoku is a Ninjutsu technique which utilizes the Wind Element. After performing the requires hand seals, the user inhales and then exhales up to three penetrating bullets made of wind.[break][break]
Note: This technique has a speed level of 2, and a strength level of 2. This technique was created by Addy.[break][break]
Kamaitachi (Cutting Whirlwind)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: 2x Mid, 1x Mid Upkeep[break]
Kamaitachi is a Ninjutsu technique which utilizes the Wind Element. After performing a set of hand seals, the user swings either their arm or a weapon, producing a blast of wind imbued with their chakra. Once an opponent is caught by this wind a tornado will raise them into the air, keeping them imprisoned with its fast gusts. It then begins to cut them with slicing currents.[break][break]
Note: Only one opponent can be trapped at a time. This technique has a speed level of 2, and a strength level of 2. This technique was created by Addy.
[break][break]
Shinkuu Taigyoku (Vacuum Great Sphere)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: 1x High[break]
Shinkuu Taigyoku is a Ninjutsu technique which utilizes the Wind Element. After performing the necessary hand seals, the user inhales deeply and then expels a concussive bullet from their mouth. The bullet is slightly larger than the average person's head, and upon making contact with a solid object will explode.
[break][break]
Note: The user must know Shinkuu Gyoku in order to use this jutsu. This technique has a speed level of 4, and a strength level of 3. This technique was created by Addy.[break][break]
Dai Kamaitachi (Great Cutting Whirlwind)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 10[break]
Chakra Consumption: 1x High[break]
Dai Kamaitachi is a Ninjutsu technique which utilizes the Wind Element. After performing hand seals to channel their chakra into their arm or a weapon, the user executes a swipe that produces a cone of wind. This wind does intense cutting damage to anything within range, including people and the surrounding area.[break][break]
Note: The user must know Kamaitachi in order to use this jutsu. While the winds have been shown capable of cutting clean through trees, they can be stopped by more resilient materials, such as iron and bone. This technique has a speed level of 4, and a strength level of 3. This technique was created by Addy.[break][break]
Kami Oroshi (Godly Winds From the Mountain)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 7[break]
Chakra Consumption: 1x High[break]
Kami Oroshi is a Ninjutsu technique which utilizes the Wind Element. After performing the required hand seals, the user will produce a one meter wide whirling vortex of wind that is capable of drilling through wood and rock. The drill moves at a fast pace, but in a straight line from where the user let it loose.[break][break]
Note: This technique has a speed level of 4, and a strength level of 3[break][break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 2[break]
Chakra Consumption: 1x Mid, 2x Mid (optional)[break]
Kaze Bakudan is a Ninjutsu technique which utilizes the Wind Element. After performing two hand seals the user creates a highly condensed ball of wind, about the size of a baseball, in the palm of their hand. It can be thrown, and upon contact with a solid object will detonate in a concussive explosion one meter in diameter.[break][break]
Note: If the user chooses instead to give up Mid x2 worth of chakra, they can create two bombs - one in each hand. The explosion is the most powerful at the site of detonation. This technique has a speed level of 2, and a strength level of 1. This technique was created by Addy.[break][break]
Kaze Dangan (Wind Bullet)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 4[break]
Chakra Consumption: 1x Mid[break]
Kaze Dangan is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals, ending with Tiger, and holds it. A construct of condensed wind, bullet-shaped and -sized, forms at the tip of the fingers. By aiming at the opponent as if using a gun, they can fire this streamlined pellet at high speeds.[break][break]
Note: The bullet travels in a linear path after being fired. Proper aiming is required, so opponents farther away are less likely to be hit. This technique was created by Addy. [break][break]
Kamikaze (Hair Wind)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Supplementary[break]
Handseals: 2[break]
Chakra Consumption: 2x Mid[break]
Kamikaze is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals and then generates a gently spinning pillar of wind. Although this cannot harm an opponent, it is capable of increasing the offensive power of all Fire Element techniques within range by double through the constant fanning. This technique has a speed level of 2, and a strength level of 1. This technique was created by Addy.[break][break]
Daitoppa (Great Breakthrough)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 3[break]
Chakra Consumption: 1x Mid[break]
Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After performing the necessary hand seals, the user blows a single strong current of wind from their mouth, shaped like a cone. This technique carries an enormous amount of force and is capable of leveling anything it hits.[break][break]
Note: While this technique does give off a tremendous amount of force, its power is somewhat exaggerated (i.e "leveling anything it hits"). At best, this technique has been shown capable of punching through - snapping in half - a massive, hollow tree branch, similar to the size of those found in the Forest of Death. This technique has a speed level of 3, and a strength level of 2. This technique was created by Addy.[break][break]
Fuusajin (Dust Wind)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive, Defensive[break]
Handseals: 3[break]
Chakra Consumption: 1x Mid[break]
Fuusajin is a Ninjutsu technique which utilizes the Wind Element. After performing a set of hand seals the user channels their chakra into their limb or weapon. When it is swung, it produces a current of wind that picks up dirt and dust, covering the surrounding area. The initial blast is capable of knocking over opponents that are hit with it, and the debris may serve to inhibit proper vision until it settles.[break][break]
Note: This technique has a speed level of 3, and a strength level of 1. This technique was created by Addy.[break][break]
Shinkuu Gyoku (Vacuum Sphere)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: 1x Mid[break]
Shinkuu Gyoku is a Ninjutsu technique which utilizes the Wind Element. After performing the requires hand seals, the user inhales and then exhales up to three penetrating bullets made of wind.[break][break]
Note: This technique has a speed level of 2, and a strength level of 2. This technique was created by Addy.[break][break]
Kamaitachi (Cutting Whirlwind)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: 2x Mid, 1x Mid Upkeep[break]
Kamaitachi is a Ninjutsu technique which utilizes the Wind Element. After performing a set of hand seals, the user swings either their arm or a weapon, producing a blast of wind imbued with their chakra. Once an opponent is caught by this wind a tornado will raise them into the air, keeping them imprisoned with its fast gusts. It then begins to cut them with slicing currents.[break][break]
Note: Only one opponent can be trapped at a time. This technique has a speed level of 2, and a strength level of 2. This technique was created by Addy.
[break][break]
Shinkuu Taigyoku (Vacuum Great Sphere)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: 1x High[break]
Shinkuu Taigyoku is a Ninjutsu technique which utilizes the Wind Element. After performing the necessary hand seals, the user inhales deeply and then expels a concussive bullet from their mouth. The bullet is slightly larger than the average person's head, and upon making contact with a solid object will explode.
[break][break]
Note: The user must know Shinkuu Gyoku in order to use this jutsu. This technique has a speed level of 4, and a strength level of 3. This technique was created by Addy.[break][break]
Dai Kamaitachi (Great Cutting Whirlwind)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 10[break]
Chakra Consumption: 1x High[break]
Dai Kamaitachi is a Ninjutsu technique which utilizes the Wind Element. After performing hand seals to channel their chakra into their arm or a weapon, the user executes a swipe that produces a cone of wind. This wind does intense cutting damage to anything within range, including people and the surrounding area.[break][break]
Note: The user must know Kamaitachi in order to use this jutsu. While the winds have been shown capable of cutting clean through trees, they can be stopped by more resilient materials, such as iron and bone. This technique has a speed level of 4, and a strength level of 3. This technique was created by Addy.[break][break]
Kami Oroshi (Godly Winds From the Mountain)[break]
Rank: B[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 7[break]
Chakra Consumption: 1x High[break]
Kami Oroshi is a Ninjutsu technique which utilizes the Wind Element. After performing the required hand seals, the user will produce a one meter wide whirling vortex of wind that is capable of drilling through wood and rock. The drill moves at a fast pace, but in a straight line from where the user let it loose.[break][break]
Note: This technique has a speed level of 4, and a strength level of 3[break][break]
[attr="class","parchment-year"]
[attr="class","parchment-h3"][break]
[attr="class","parchment-yearbody"]
[attr="class","parchment-thread"][DOTON]
[break]Chuusijin no Jutsu (Stomping Monkey’s Quake Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 2[break]
Chakra Consumption: Mid, Mid (upkeep)[break]
Chuusijin no Jutsu is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user coats their legs and feet in chakra and begins stomping wildly. As they stomp, the earth around them begins to quake, disrupting balance of anyone nearby. This technique is ideal when faced with waves of opponents, or for taking down weakened edifices.[break][break]
Note: The earthquake extends 5 meters in every direction of the user and will continue so long as they continue to hold chakra in their legs. Any person within range of the earthquake will suffer serious balance and orientation disruption.[break][break]
Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: 1[break]
Chakra Consumption: Low, Low (upkeep)[break]
Shinjuu Zanshu no Jutsu is a Ninjutsu technique which utilizes the Earth Element. After performing a single handseal, the user conceals themself beneath the ground. Here they can lie in wait, capable of feeling the vibrations of those who walk above them. When the user chooses, they can emerge suddenly from the ground, grabbing the opponent and pulling them down into the pit where they once were buried. The opponent is buried up to their neck, robbing them of the ability to move.[break][break]
Note: This technique can only be used outside, or on unimpeded earth. Concealment is near-instantaneous. User cannot move while underground, except to perform the second part of this technique. To remain underground without suffocating, the user will need to continually expend chakra.[break][break]
Dochuu Eigyo (Underground Fish Projection)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Mid, Mid (upkeep)[break]
Dochuu Eigyo is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user conceals themself beneath the earth, much like in Shinjuu Zanshu no Jutsu. However, now they are capable of moving through the earth like a fish moves through water, allowing them to stage surprise attacks or escape from a potentially deadly onslaught.[break]
Note: This technique can only be used outside, or on unimpeded earth. To learn this technique the user must know Shinjuu Zanshu no Jutsu. Concealment is near-instantaneous. The user cannot perform seals beneath the ground and thus cannot use jutsu, but can wield weapons. To remain underground without suffocating, the user will need to continually expend chakra.[break][break]
Ganban Kyuu (Rock Plate Coffin)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 9[break]
Chakra Consumption: Mid x2[break]
Ganban Kyuu is a Ninjutsu technique that utilizes the Earth Element. After performing a set of handseals, the user slams their hands against the ground. Two plates of rock will rise from around the opponent, moving to entomb them; upon the user's command, the rock will push together, crushing whatever is trapped inside.[break][break]
Note: This technique can only be used outside or on unimpeded earth, and it's durability can be compared to level 3 defense.
[break][break]
Iwa Bunshin no Jutsu (Rock Clone Technique)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Mid (per clone)[break]
Iwa Bunshin no Jutsu is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user creates a perfect clone of themself made of stone. Unlike a normal Bunshin, the Iwa Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it cannot travel very far from the original body. If the Iwa Bunshin is injured, the clone will usually revert back into its natural rock state.[break][break]
Note: This clone has High x2 cap of chakra. These clones are limited to Earth-based jutsu and elementary chakra channeling. This includes simple abilities like water walking and tree climbing but not more advances channeling techniques such as Hien.[break][break]
Doro Gaeshi (Mud Overturn)[break]
Rank: C[break]
Range: Close (0m ~ 5m)[break]
Type: Defensive[break]
Handseals: 3[break]
Chakra Consumption: Mid[break]
Doro Gaeshi is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user strikes the ground with their hands, sending a pulse of chakra into it. A wall of earth will rise in front of them to serve as a defense, although it is not perfect.[break]
Note: Doro Gaeshi can defend against techniques C rank and below; any attack above that will destroy it, breaking through. The wall is large enough to conceal the user. it's durability can be compared to level 3 defense.[break][break]
Retsudo Tenshou (Revolving Split Earth Palm)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: Mid x2[break]
Retsudo Tenshou is a Ninjutsu technique which utilizes the Earth Element. After performing the required handseals, the user slams their palms into the ground. The surrounding rock will begin to churn in whirlpool-like manner beneath an opponent, twisting and turning to crush all those trapped within it.[break][break]
Note: This technique can only be used outside, or on unimpeded earth with rocks and stones. The user can control how large the whirlpool's dimensions are, so long as they do not exceed a 5 meter diameter.[break][break]
Doryuuheki (Earth-Style Wall)[break]
Rank B[break]
Range: Close (0m ~ 5m)[break]
Type: Defensive[break]
Handseals: 4[break]
Chakra Consumption: High[break]
The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.[break][break]
Note: This wall is fifteen meters tall, ten meters wide, and nearly five meters thick. the durability of this technique can be compared to level 4 defense
[break][break]
Domu (Earth Spear)[break]
Rank: B[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 1 to activate; 1 to deactivate[break]
Chakra Consumption: High, Mid x2 (upkeep)[break]
Domu is a ninjutsu technique which utilizes the Earth Element. After performing a single handseal, the user flows chakra through all parts of their body. Their skin becomes noticeably darker as earth is infused with it, granting them a higher defensive power. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. Not many techniques can breech the areas hardened by Domu, excluding its undeniable weak point: Lightning Element ninjutsu.[break][break]
Note: When this technique is active, the user can hardened any portion of their body at will. The defensive capabilities of this technique allow the user to essentially "tank" high-impacts and destructive forces, like an explosive note and a wide array of jutsu. Generally, the technique is equal rank or lower will be ineffective against this defensive nature (spare for Raiton). Furthermore, due to the hardening capability of this technique, the user gains extra strength with this harden exterior.[break]
The user is able to perform other techniques while this mode is active, except for when they have a portion of their hands hardened. User gains a shell that increases defense and strength levels by 2[break][break]
Doryuu Taiga (Earth Flow Rivers)[break]
Rank: B[break]
Range: Close (0m ~ 5m)[break]
Type: Offensive[break]
Handseals: 4[break]
Chakra Consumption: High[break]
Doryuu Taiga is a Ninjutsu technique which utilizes the Earth Element. After forming the needed handseals, the user transforms the ground underneath their opponent into a river of mud. This river materializes suddenly and flows quickly, completely in the opposite direction that the opponent was originally moving. This technique is excellent for slowing people down and facilitating escapes, as the mud itself is highly constricting.[break]
Note: The river flows in a straight line in whichever direction the user chooses; the direction cannot be altered afterward. The river can be no longer than 5 meters and no wider than 3 meters. The mud created by this technique can be used to facilitate other techniques that require mud. it moves at speeds comparable to level 3[break][break]
Rank: D[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 2[break]
Chakra Consumption: Mid, Mid (upkeep)[break]
Chuusijin no Jutsu is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user coats their legs and feet in chakra and begins stomping wildly. As they stomp, the earth around them begins to quake, disrupting balance of anyone nearby. This technique is ideal when faced with waves of opponents, or for taking down weakened edifices.[break][break]
Note: The earthquake extends 5 meters in every direction of the user and will continue so long as they continue to hold chakra in their legs. Any person within range of the earthquake will suffer serious balance and orientation disruption.[break][break]
Shinjuu Zanshu no Jutsu (Double Suicide Decapitation Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: 1[break]
Chakra Consumption: Low, Low (upkeep)[break]
Shinjuu Zanshu no Jutsu is a Ninjutsu technique which utilizes the Earth Element. After performing a single handseal, the user conceals themself beneath the ground. Here they can lie in wait, capable of feeling the vibrations of those who walk above them. When the user chooses, they can emerge suddenly from the ground, grabbing the opponent and pulling them down into the pit where they once were buried. The opponent is buried up to their neck, robbing them of the ability to move.[break][break]
Note: This technique can only be used outside, or on unimpeded earth. Concealment is near-instantaneous. User cannot move while underground, except to perform the second part of this technique. To remain underground without suffocating, the user will need to continually expend chakra.[break][break]
Dochuu Eigyo (Underground Fish Projection)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Mid, Mid (upkeep)[break]
Dochuu Eigyo is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user conceals themself beneath the earth, much like in Shinjuu Zanshu no Jutsu. However, now they are capable of moving through the earth like a fish moves through water, allowing them to stage surprise attacks or escape from a potentially deadly onslaught.[break]
Note: This technique can only be used outside, or on unimpeded earth. To learn this technique the user must know Shinjuu Zanshu no Jutsu. Concealment is near-instantaneous. The user cannot perform seals beneath the ground and thus cannot use jutsu, but can wield weapons. To remain underground without suffocating, the user will need to continually expend chakra.[break][break]
Ganban Kyuu (Rock Plate Coffin)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Offensive[break]
Handseals: 9[break]
Chakra Consumption: Mid x2[break]
Ganban Kyuu is a Ninjutsu technique that utilizes the Earth Element. After performing a set of handseals, the user slams their hands against the ground. Two plates of rock will rise from around the opponent, moving to entomb them; upon the user's command, the rock will push together, crushing whatever is trapped inside.[break][break]
Note: This technique can only be used outside or on unimpeded earth, and it's durability can be compared to level 3 defense.
[break][break]
Iwa Bunshin no Jutsu (Rock Clone Technique)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Mid (per clone)[break]
Iwa Bunshin no Jutsu is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user creates a perfect clone of themself made of stone. Unlike a normal Bunshin, the Iwa Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it cannot travel very far from the original body. If the Iwa Bunshin is injured, the clone will usually revert back into its natural rock state.[break][break]
Note: This clone has High x2 cap of chakra. These clones are limited to Earth-based jutsu and elementary chakra channeling. This includes simple abilities like water walking and tree climbing but not more advances channeling techniques such as Hien.[break][break]
Doro Gaeshi (Mud Overturn)[break]
Rank: C[break]
Range: Close (0m ~ 5m)[break]
Type: Defensive[break]
Handseals: 3[break]
Chakra Consumption: Mid[break]
Doro Gaeshi is a Ninjutsu technique which utilizes the Earth Element. After performing a set of handseals, the user strikes the ground with their hands, sending a pulse of chakra into it. A wall of earth will rise in front of them to serve as a defense, although it is not perfect.[break]
Note: Doro Gaeshi can defend against techniques C rank and below; any attack above that will destroy it, breaking through. The wall is large enough to conceal the user. it's durability can be compared to level 3 defense.[break][break]
Retsudo Tenshou (Revolving Split Earth Palm)[break]
Rank: C[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Offensive[break]
Handseals: 5[break]
Chakra Consumption: Mid x2[break]
Retsudo Tenshou is a Ninjutsu technique which utilizes the Earth Element. After performing the required handseals, the user slams their palms into the ground. The surrounding rock will begin to churn in whirlpool-like manner beneath an opponent, twisting and turning to crush all those trapped within it.[break][break]
Note: This technique can only be used outside, or on unimpeded earth with rocks and stones. The user can control how large the whirlpool's dimensions are, so long as they do not exceed a 5 meter diameter.[break][break]
Doryuuheki (Earth-Style Wall)[break]
Rank B[break]
Range: Close (0m ~ 5m)[break]
Type: Defensive[break]
Handseals: 4[break]
Chakra Consumption: High[break]
The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.[break][break]
Note: This wall is fifteen meters tall, ten meters wide, and nearly five meters thick. the durability of this technique can be compared to level 4 defense
[break][break]
Domu (Earth Spear)[break]
Rank: B[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 1 to activate; 1 to deactivate[break]
Chakra Consumption: High, Mid x2 (upkeep)[break]
Domu is a ninjutsu technique which utilizes the Earth Element. After performing a single handseal, the user flows chakra through all parts of their body. Their skin becomes noticeably darker as earth is infused with it, granting them a higher defensive power. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. Not many techniques can breech the areas hardened by Domu, excluding its undeniable weak point: Lightning Element ninjutsu.[break][break]
Note: When this technique is active, the user can hardened any portion of their body at will. The defensive capabilities of this technique allow the user to essentially "tank" high-impacts and destructive forces, like an explosive note and a wide array of jutsu. Generally, the technique is equal rank or lower will be ineffective against this defensive nature (spare for Raiton). Furthermore, due to the hardening capability of this technique, the user gains extra strength with this harden exterior.[break]
The user is able to perform other techniques while this mode is active, except for when they have a portion of their hands hardened. User gains a shell that increases defense and strength levels by 2[break][break]
Doryuu Taiga (Earth Flow Rivers)[break]
Rank: B[break]
Range: Close (0m ~ 5m)[break]
Type: Offensive[break]
Handseals: 4[break]
Chakra Consumption: High[break]
Doryuu Taiga is a Ninjutsu technique which utilizes the Earth Element. After forming the needed handseals, the user transforms the ground underneath their opponent into a river of mud. This river materializes suddenly and flows quickly, completely in the opposite direction that the opponent was originally moving. This technique is excellent for slowing people down and facilitating escapes, as the mud itself is highly constricting.[break]
Note: The river flows in a straight line in whichever direction the user chooses; the direction cannot be altered afterward. The river can be no longer than 5 meters and no wider than 3 meters. The mud created by this technique can be used to facilitate other techniques that require mud. it moves at speeds comparable to level 3[break][break]
[attr="class","parchment-year"]
[attr="class","parchment-h3"][break]
[attr="class","parchment-yearbody"]
[attr="class","parchment-thread"][ACADEMY + UNIVERSAL]
[break]Kawarimi no Jutsu (Body Replacement Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 0[break]
Chakra Consumption: Low[break]
Kawarimi no Jutsu is an Academy Ninjutsu technique. When in danger the user will quickly substitute themself with another nearby object - generally a block of wood, but sometimes even another person - the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosvie tags can be attached to the placement for an added surprise![break][break]
Note: Switch is near-instantaneous. The technique can only be used once per turn.[break][break]
Henge no Jutsu (Transformation Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Low, Low (upkeep)[break]
Henge no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user takes on the form of another object, whether it be an animal, plant, or inanime object. This transformation is exactly like the genuine article, so it is impossible to tell the two apart without special methods.[break][break]
Note: The user can transform themself into an object of average, small, or miniature size. This means that one cannot Henge into a bijuu, summon, or other gigantic object.[break][break]
Bunshin no Jutsu (Clone Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Low (per clone)[break]
Bunshin no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user creates an intangible copy of themselves. This clone has no substance, so it is not able to attack, and thus can only be used to confuse the enemy. It is mainly used in combination with other ninjutsu. These clones can be easily distinguished by opponents with doujutsu, but even opponents with normals eyes can tell tell it apart from the original if they are observant, as the clone does not have a shadow and will not disrupt the area around themselves with their movement. As soon as this clone comes in contact with an opponent or gets attacked, it will disperse.[break]
Note: The clone's movement speed is equal to the user's. Bunshin cannot mold chakra to perform jutsu, nor can they physically harm an opponent.[break][break]
Kakuremino no Jutsu (Cloak of Invisibility Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low, Low (upkeep)[break]
Kakuremino no Jutsu is an Academy Ninjutsu technique that allows the user to take a cloak or a piece of cloth and infuse it with their chakra, allowing them to blend into the background. This creates an optical illusion where the user is basically invisible to the naked eye.[break][break]
Note: No other techniques can be used while disguised.[break][break]
Nawanuke no Jutsu (Rope Escape Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Chakra Consumption: -[break]
Handseals: Low[break]
Nawanuke no Jutsu is an Academy Ninjutsu technique. Should the user be tied up by normal ropes, they can exert a small amount of chakra to free their bindings and effectively escape.[break]
Note: Ineffective against complex, electronic, or unique binds.[break][break]
Kinobori no Waza (Act of Tree Climbing)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low, Low (upkeep)[break]
Kinobori no Waza is an Academy Ninjtusu technique. By focusing a small amount of chakra to the bottom of their feet, the user can climb a tree (or other vertical wall) without utilizing their hands. This technique has a dual purpose, since it is the perfect way to increase skills with chakra control - if the stream of chakra is too weak, the user will loose their footing; if the stream is too strong, the user will be pushed away from the surface.[break][break]
Suimen Hokou no Waza (Act of Water Surface Walking)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low, Low (upkeep)[break]
Suimen Hokou no Waza is an Academy Ninjutsu technique, and is a variant of Kinobori no Waza. By emitting a constant stream of chakra from the bottom of their feet and using this repellent force, the user is able to walk across the water's surface. This technique is vastly more difficult than its counterpart because the amount of chakra that needs to be focused changes constantly, but it helps to build chakra control in the user. After much practice, it is even possible to 'skate' across the water's surface instead of just walking or running.[break][break]
Note: The user must know Kinobori no Waza in order to use this technique.[break][break]
Shunshin no Jutsu (Body Flicker Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low[break]
Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
[break][break]
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.[break][break]
Fuubaku Houjin (Exploding Seal Method Formation)[break]
Rank: D[break]
Range: -[break]
Type: Supplementary[break]
Handseals: 1[break]
Chakra Consumption: Low[break]
Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. With this, the user can choose when their explosives detonate, as opposed to being at the mercy of a countdown.[break][break]
Note: This ability allows the user to detonate his or her explosive notes, as opposed to allowing them to be "timed" explosives. Without this technique, the user cannot automatically detonate their tags.[break][break]
Kai (Release)[break]
Rank: D[break]
Range: -[break]
Type: Supplementary[break]
Handseals: 1[break]
Chakra Consumption: Low[break]
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.[break][break]
Soushuriken no Jutsu (Manipulated Shuriken Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low[break]
With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.[break][break]
Note: By combining this technique with a Chidori enhancement, the user may cause the wire to break the Shuriken apart into multiple sharp slabs that can be directed by the user.[break][break]
[break][break]Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 0[break]
Chakra Consumption: Low[break]
Kawarimi no Jutsu is an Academy Ninjutsu technique. When in danger the user will quickly substitute themself with another nearby object - generally a block of wood, but sometimes even another person - the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosvie tags can be attached to the placement for an added surprise![break][break]
Note: Switch is near-instantaneous. The technique can only be used once per turn.[break][break]
Henge no Jutsu (Transformation Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Low, Low (upkeep)[break]
Henge no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user takes on the form of another object, whether it be an animal, plant, or inanime object. This transformation is exactly like the genuine article, so it is impossible to tell the two apart without special methods.[break][break]
Note: The user can transform themself into an object of average, small, or miniature size. This means that one cannot Henge into a bijuu, summon, or other gigantic object.[break][break]
Bunshin no Jutsu (Clone Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: 3[break]
Chakra Consumption: Low (per clone)[break]
Bunshin no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user creates an intangible copy of themselves. This clone has no substance, so it is not able to attack, and thus can only be used to confuse the enemy. It is mainly used in combination with other ninjutsu. These clones can be easily distinguished by opponents with doujutsu, but even opponents with normals eyes can tell tell it apart from the original if they are observant, as the clone does not have a shadow and will not disrupt the area around themselves with their movement. As soon as this clone comes in contact with an opponent or gets attacked, it will disperse.[break]
Note: The clone's movement speed is equal to the user's. Bunshin cannot mold chakra to perform jutsu, nor can they physically harm an opponent.[break][break]
Kakuremino no Jutsu (Cloak of Invisibility Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low, Low (upkeep)[break]
Kakuremino no Jutsu is an Academy Ninjutsu technique that allows the user to take a cloak or a piece of cloth and infuse it with their chakra, allowing them to blend into the background. This creates an optical illusion where the user is basically invisible to the naked eye.[break][break]
Note: No other techniques can be used while disguised.[break][break]
Nawanuke no Jutsu (Rope Escape Technique)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Chakra Consumption: -[break]
Handseals: Low[break]
Nawanuke no Jutsu is an Academy Ninjutsu technique. Should the user be tied up by normal ropes, they can exert a small amount of chakra to free their bindings and effectively escape.[break]
Note: Ineffective against complex, electronic, or unique binds.[break][break]
Kinobori no Waza (Act of Tree Climbing)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low, Low (upkeep)[break]
Kinobori no Waza is an Academy Ninjtusu technique. By focusing a small amount of chakra to the bottom of their feet, the user can climb a tree (or other vertical wall) without utilizing their hands. This technique has a dual purpose, since it is the perfect way to increase skills with chakra control - if the stream of chakra is too weak, the user will loose their footing; if the stream is too strong, the user will be pushed away from the surface.[break][break]
Suimen Hokou no Waza (Act of Water Surface Walking)[break]
Rank: E[break]
Range: Close (0m ~ 5m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low, Low (upkeep)[break]
Suimen Hokou no Waza is an Academy Ninjutsu technique, and is a variant of Kinobori no Waza. By emitting a constant stream of chakra from the bottom of their feet and using this repellent force, the user is able to walk across the water's surface. This technique is vastly more difficult than its counterpart because the amount of chakra that needs to be focused changes constantly, but it helps to build chakra control in the user. After much practice, it is even possible to 'skate' across the water's surface instead of just walking or running.[break][break]
Note: The user must know Kinobori no Waza in order to use this technique.[break][break]
Shunshin no Jutsu (Body Flicker Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low[break]
Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
[break][break]
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.[break][break]
Fuubaku Houjin (Exploding Seal Method Formation)[break]
Rank: D[break]
Range: -[break]
Type: Supplementary[break]
Handseals: 1[break]
Chakra Consumption: Low[break]
Fuubaku Houjin is a Ninjutsu technique used by shinobi in conjunction with common explosive devices such as exploding notes. With this, the user can choose when their explosives detonate, as opposed to being at the mercy of a countdown.[break][break]
Note: This ability allows the user to detonate his or her explosive notes, as opposed to allowing them to be "timed" explosives. Without this technique, the user cannot automatically detonate their tags.[break][break]
Kai (Release)[break]
Rank: D[break]
Range: -[break]
Type: Supplementary[break]
Handseals: 1[break]
Chakra Consumption: Low[break]
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.[break][break]
Soushuriken no Jutsu (Manipulated Shuriken Technique)[break]
Rank: D[break]
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)[break]
Type: Supplementary[break]
Handseals: -[break]
Chakra Consumption: Low[break]
With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.[break][break]
Note: By combining this technique with a Chidori enhancement, the user may cause the wire to break the Shuriken apart into multiple sharp slabs that can be directed by the user.[break][break]
[attr="class","parchment-year"]
[attr="class","parchment-h3"][break]INV.
[attr="class","parchment-yearbody"]
[attr="class","parchment-thread"][SHAGEKI-HA SCROLLS]
[break][break]Basic Shageki-ha Weapon Scroll D-1 (x5)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 500 (5 packs of ninja wire) + 500 (5 packs of exploding notes) = 500 + 500 (<- discount value + scroll value) x5 = 両 5000 Ryo. (Note that this is a bulk buy of x5 scrolls).[break][break]
Note: Takes up 1 Secondary Weapon Slot.
[break][break]
Basic Shageki-ha Weapon Scroll D-2 (x10)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 900 (9 packs of shuriken) + 500 (1 pack of Manriki) = 700 + 500 ( <- discount value + scroll value) x10 = 両 12000 ryo (Note that this is a bulk buy of x10 scrolls).[break][break]
Note: Takes up 2 Secondary Weapon Slots.
[break][break]
Basic Shageki-ha Weapon Scroll D-3 (x5)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 800 (8 kunai packs) + 200 (2 packs of exploding notes) = 500 + 500 (discount value + scroll value) x5 = 両 5000 ryo (Note that this is a bulk buy of x10 scrolls).[break][break]
Note: Takes up 1 Secondary Weapon Slot.
[break][break]
[break]Basic Shageki-ha Weapon Scroll D-4 (x2)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 500 (5 packs of makibishi) + 2500 (5 packs of smoke bombs) = 1500 + 500 (<- discount value + scroll value) x2 = 両 4000 Ryo. (Note that this is a bulk buy of x2 scrolls).[break][break]
Note: Takes up 0.2/1 Accessory Slot.
[break][break]
[break]Basic Shageki-ha Weapon Scroll D-5 (x2)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 600 (6 packs of kunai) + 2000 (4 packs of light bombs) = 1300 + 500 (<- discount value + scroll value) x2 = 両 3600 Ryo. (Note that this is a bulk buy of x2 scrolls).[break][break]
Note: Takes up 0.2/1 Accessory Slot.
[break][break]
[break]Basic Shageki-ha Weapon Scroll D-6 (x1)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 5000 (10 packs of giant shuriken) = 2500 + 500 (<- discount value + scroll value) x1 = 両 3000 Ryo. (Note that this is a single scroll buy).[break][break]
Note: Takes up 0.1/1 Accessory Slot. Scrolls D-4, D-5 and D-6 together take up 1 accessory slot total.
[break][break]
[break]Intermediate Shageki-ha Weapon Scroll C-1(x2)[break]
Rank: C.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 25 packs.[break]
Bulk: 2 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 1500 (3 Manriki packs) + 500 (5 packs of Ninja Wire) + 2500 (5 packs of Giant Shuriken) + 1500 (3 packs of Kusari Fūbō) + 1500 (3 packs of Smoke Grenade) + 3000 (6 packs of Light Bombs) = 5250 + 2000 (discount value + scroll value) x2 = 両 14500 ryo (Note that this is a bulk buy of x2 scrolls). [break][break]
Note: Takes up 1 Accessory Slot.
[break][break]
[break]Intermediate Shageki-ha Weapon Scroll C-2(x2)[break]
Rank: C.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 25 packs.[break]
Bulk: 2 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 1500 (15 kunai packs) + 600 (6 packs of shuriken) + 400 (4 packs of ninja wire) = 1250 + 2000 (discount value + scroll value) x2 = 両 6500 ryo (Note that this is a bulk buy of x2 scrolls). [break][break]
Note: Takes up 1 Accessory Slot.
[break][break]
TOTAL SHAGEKI-HA SCROLL COST: 5000 (D-1 x5) + 12000 (D-2 x10) + 5000 (D-3 x5) + 4000 (D-4 x2) + 3600 (D-5 x2) + 3000 (D-6 x1) + 14500 (C-1 x2) + 6500 (C-2) = 両 53600 ryo. 4 Secondary weapon slots filled, and 3 accessory slots filled.[break][break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 500 (5 packs of ninja wire) + 500 (5 packs of exploding notes) = 500 + 500 (<- discount value + scroll value) x5 = 両 5000 Ryo. (Note that this is a bulk buy of x5 scrolls).[break][break]
Note: Takes up 1 Secondary Weapon Slot.
[break][break]
Basic Shageki-ha Weapon Scroll D-2 (x10)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 900 (9 packs of shuriken) + 500 (1 pack of Manriki) = 700 + 500 ( <- discount value + scroll value) x10 = 両 12000 ryo (Note that this is a bulk buy of x10 scrolls).[break][break]
Note: Takes up 2 Secondary Weapon Slots.
[break][break]
Basic Shageki-ha Weapon Scroll D-3 (x5)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 800 (8 kunai packs) + 200 (2 packs of exploding notes) = 500 + 500 (discount value + scroll value) x5 = 両 5000 ryo (Note that this is a bulk buy of x10 scrolls).[break][break]
Note: Takes up 1 Secondary Weapon Slot.
[break][break]
[break]Basic Shageki-ha Weapon Scroll D-4 (x2)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 500 (5 packs of makibishi) + 2500 (5 packs of smoke bombs) = 1500 + 500 (<- discount value + scroll value) x2 = 両 4000 Ryo. (Note that this is a bulk buy of x2 scrolls).[break][break]
Note: Takes up 0.2/1 Accessory Slot.
[break][break]
[break]Basic Shageki-ha Weapon Scroll D-5 (x2)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 600 (6 packs of kunai) + 2000 (4 packs of light bombs) = 1300 + 500 (<- discount value + scroll value) x2 = 両 3600 Ryo. (Note that this is a bulk buy of x2 scrolls).[break][break]
Note: Takes up 0.2/1 Accessory Slot.
[break][break]
[break]Basic Shageki-ha Weapon Scroll D-6 (x1)[break]
Rank: D.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 10 packs.[break]
Bulk: 5 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 5000 (10 packs of giant shuriken) = 2500 + 500 (<- discount value + scroll value) x1 = 両 3000 Ryo. (Note that this is a single scroll buy).[break][break]
Note: Takes up 0.1/1 Accessory Slot. Scrolls D-4, D-5 and D-6 together take up 1 accessory slot total.
[break][break]
[break]Intermediate Shageki-ha Weapon Scroll C-1(x2)[break]
Rank: C.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 25 packs.[break]
Bulk: 2 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 1500 (3 Manriki packs) + 500 (5 packs of Ninja Wire) + 2500 (5 packs of Giant Shuriken) + 1500 (3 packs of Kusari Fūbō) + 1500 (3 packs of Smoke Grenade) + 3000 (6 packs of Light Bombs) = 5250 + 2000 (discount value + scroll value) x2 = 両 14500 ryo (Note that this is a bulk buy of x2 scrolls). [break][break]
Note: Takes up 1 Accessory Slot.
[break][break]
[break]Intermediate Shageki-ha Weapon Scroll C-2(x2)[break]
Rank: C.[break]
Type: Sealing scroll.[break]
Special:: Can only hold secondary weapons. No other form of item may be sealed within.[break]
Capacity: 25 packs.[break]
Bulk: 2 per Accessory or Secondary Weapon slot.[break]
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.[break][break]
Items + Cost: 1500 (15 kunai packs) + 600 (6 packs of shuriken) + 400 (4 packs of ninja wire) = 1250 + 2000 (discount value + scroll value) x2 = 両 6500 ryo (Note that this is a bulk buy of x2 scrolls). [break][break]
Note: Takes up 1 Accessory Slot.
[break][break]
TOTAL SHAGEKI-HA SCROLL COST: 5000 (D-1 x5) + 12000 (D-2 x10) + 5000 (D-3 x5) + 4000 (D-4 x2) + 3600 (D-5 x2) + 3000 (D-6 x1) + 14500 (C-1 x2) + 6500 (C-2) = 両 53600 ryo. 4 Secondary weapon slots filled, and 3 accessory slots filled.[break][break]
[attr="class","parchment-year"]
[attr="class","parchment-h3"][break]
[attr="class","parchment-yearbody"]
[attr="class","parchment-thread"][MAIN WEAPONS]
[break]2 x Ninjato[break]
Rank: C[break]
Type: Primary / Sword / Melee[break]
Description: Short and straight, this blade takes a similar form of a katana, but without the curvature in the blade. With the blade measuring no more than three feet, and a square guard on top, this weapon has been popularized by many ninja, hence the name.[break][break]
Cost: 10,000 ryo (-50%) = 両 5,000 ryo[break][break]
1 x Tanto[break]
Rank: C[break]
Type: Primary / Sword / Melee[break]
Description: The tanto is a single or double-edged straight knife no longer than fifteen inches. The tanto was designed primarily as a stabbing weapon, but the edge can be used for slashing as well.[break][break]
Cost: 5,000 ryo (-50%) = 両 2,500 ryo[break][break]
Rank: C[break]
Type: Primary / Sword / Melee[break]
Description: Short and straight, this blade takes a similar form of a katana, but without the curvature in the blade. With the blade measuring no more than three feet, and a square guard on top, this weapon has been popularized by many ninja, hence the name.[break][break]
Cost: 10,000 ryo (-50%) = 両 5,000 ryo[break][break]
1 x Tanto[break]
Rank: C[break]
Type: Primary / Sword / Melee[break]
Description: The tanto is a single or double-edged straight knife no longer than fifteen inches. The tanto was designed primarily as a stabbing weapon, but the edge can be used for slashing as well.[break][break]
Cost: 5,000 ryo (-50%) = 両 2,500 ryo[break][break]
[attr="class","parchment-year"]
[attr="class","parchment-h3"][break]
[attr="class","parchment-yearbody"]
[attr="class","parchment-thread"][ACCESSORIES]
[break]Breath Mask[break]
Rank: C[break]
Type: Universal Accessory / Self[break]
Special: Rank of mask determines the amount of time a user can spend underwater before needing to resurface and recharge the device. It takes a whole turn/post of being outside of the water in order for the apparatus to recharge. Additionally, mask is designed to keep out aerial objects that may harm the user, such as generic poisons and micro-fragments, equal to one rank lower than the rank of the mask. Each mask takes up one (1) accessory slot.[break][break]
D: 2 turns of underwater breathing.[break]
C: 4 turns[break]
B: 6 turns[break]
A: 8 turns[break]
S: 10 turns[break][break]
Description: With this accessory, the ninja is able to breath underwear for short periods of time. The apparatus appears to be a very small mask, and covers only the nose and mouth of the user. Although, it is quite hard and sturdy, and usually comes in a deep black color.
Cost: 両 11,000 ryo. [break][break]
Rank: C[break]
Type: Universal Accessory / Self[break]
Special: Rank of mask determines the amount of time a user can spend underwater before needing to resurface and recharge the device. It takes a whole turn/post of being outside of the water in order for the apparatus to recharge. Additionally, mask is designed to keep out aerial objects that may harm the user, such as generic poisons and micro-fragments, equal to one rank lower than the rank of the mask. Each mask takes up one (1) accessory slot.[break][break]
D: 2 turns of underwater breathing.[break]
C: 4 turns[break]
B: 6 turns[break]
A: 8 turns[break]
S: 10 turns[break][break]
Description: With this accessory, the ninja is able to breath underwear for short periods of time. The apparatus appears to be a very small mask, and covers only the nose and mouth of the user. Although, it is quite hard and sturdy, and usually comes in a deep black color.
Cost: 両 11,000 ryo. [break][break]
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