Post by chae on May 14, 2023 20:32:40 GMT -6
last edited Jun 9, 2023 16:43:19 GMT -6 by chae
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posted May 14, 2023 20:44:57 GMT -6
Post by chae on May 14, 2023 20:44:57 GMT -6
{Mastery - Raitora}Tier 1 - Static Focus: Master of lightning based chakra, shinobi who favor the art of raiton are capable of using their body's own electrical current as a weapon. Once every two turns, masters of this level may "jolt" any number of victims they come in contact with, numbing the effected area for a post. This unique ability costs no chakra; however, using it again before the "cooldown" has reset will result in the user paralyzing their body entirely for two posts.
Tier 2 - Electrical Circuit: One of the aspects which makes raiton so powerful is its versatility, which masters of this element know quite well. The same electricity which chars flesh from bone can also be used to power a house for days, and likewise, a body. Once every other turn, the user may absorb a single raiton-based attack, assimilating the chakra into their own (which will stack ontop of their current pool state for the remaining duration of the thread, or until used; this means that if the user has one massive left and absorbs a mid worth of chakra from an attack, their pool will be at one massive, one mid). Unfortunately, this cannot be used on devastatingly powerful raiton attacks (i.e kirin).
Tier 3 - the Lighting Fang: Taking their mastery of raiton chakra even further, the user begins to understand how to effectively charge external objects. While not a perfect understanding, they are capable of charging a single object in a coat of raiton-based chakra, dramatically increasing its cutting strength (on par with chidori). These objects can leave the user's possession after they've been charged (i.e you can throw them), but lose their charge in the following post. This ability can only be used once every three posts, and requires a single Mid worth of chakra. If the user already knows chidori and all of its sub-techniques, this feat can be performed once every other post with no cost.
Tier 2 - Electrical Circuit: One of the aspects which makes raiton so powerful is its versatility, which masters of this element know quite well. The same electricity which chars flesh from bone can also be used to power a house for days, and likewise, a body. Once every other turn, the user may absorb a single raiton-based attack, assimilating the chakra into their own (which will stack ontop of their current pool state for the remaining duration of the thread, or until used; this means that if the user has one massive left and absorbs a mid worth of chakra from an attack, their pool will be at one massive, one mid). Unfortunately, this cannot be used on devastatingly powerful raiton attacks (i.e kirin).
Tier 3 - the Lighting Fang: Taking their mastery of raiton chakra even further, the user begins to understand how to effectively charge external objects. While not a perfect understanding, they are capable of charging a single object in a coat of raiton-based chakra, dramatically increasing its cutting strength (on par with chidori). These objects can leave the user's possession after they've been charged (i.e you can throw them), but lose their charge in the following post. This ability can only be used once every three posts, and requires a single Mid worth of chakra. If the user already knows chidori and all of its sub-techniques, this feat can be performed once every other post with no cost.
{Raiton}Sutangan no Jutsu (Limb Stunning Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid
The electric influence that exists over the human body and its muscles allows one to control the later through unconventional methods, including through the means of chakra. After charging a small electric shock in the user’s hands, one can approach their victim and place the charged hand onto a limb or muscle on their body, unleashing the pent up shock and rendering the aforementioned target useless for the rest of the turn. Although simple, it’s highly effective when the user is faster than the victim, and can outmaneuver them as they strike. Also highly effective for keeping captives in place!
Note: If used on a person’s head, they will be knocked out for a single post. Limbs are numbed for a whole turn. The stunning effect cannot be stacked. The user must touch the victim with their hand to achieve the desired effects. this technique can pierce level 2 defense and below easily.
Matoudai Zeusu (Strike of Zeus)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 6
Chakra Consumption: Mid
Named after the fabled imaginary leader of the sky and thunder, this technique allows the user to feel like Zeus himself as they summon a tight bolt of electricity in their hand, similar to a javelin, so that they could throw it with appeasing accuracy. The bolt will move through the sky quite fast, and carries deadly accuracy in the right hands. Upon making contact with the target, it immediately bursts into a vertical cylinder storm that surrounds the victim and delivers a plethora of constant shock damage.
Note: This technique has a strength level comparable to level 2
Jibashiri (Earth Flash)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid
Raiton- Jibashiri is a Ninjutsu utilizing the Lightning Element. After soaking the ground/opponent either with a Suiton technique or a conductive surface, the user will charge their palms with electricity and unleash the current into the ground. It will run along the earth and towards the opponent in order to shock them.
Note: This technique has a strength level comparable to level 2
Purazuma Booru (Plasma Ball Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: 8
Chakra Consumption: x2 Mid
A highly strategic raiton jutsu, the Plasma Ball allows the user to create a thick sphere of Raiton around their body, able to shock anyone that comes in contact with it immediately. Though no other jutsu can be cast while sustaining the shield, it makes up for it by becoming an ‘ultimate’ shield of sorts from regular, simple techniques and attacks.Note: This technique has a strength level comparable to level 3, it will shock anyone with a level lower than two.
Mekurumeku (Blind Flash)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Low
A basic yet effective Raiton technique, the user focuses a bit of chakra all over their body, letting the lightning gather and then quickly exploding, effectively providing a blinding light that leaves all within the range blind. Useful for disorientation and quick get-aways.
Note: This technique only blinds oppositions & Friendly's
Danpen Inazuma (Shooting Thunder)
Rank: C
Range: Close (0m ~ 5m), Mid (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
Meant more as a reactionary technique than a main avenue of offense, this jutsu allows the user to essentially shoot out small lightning bolts from a free hand to anyone within a small range. This requires no seals to conjure, and can be shot out from one’s appendage during the most heated of combat. The damage is light and the bolts shoot off in a relatively straight line, at rapid speeds.
Note: This technique has a strength level comparable to level 1, and it moves at level 3 speed
Hiraishin (Sparking Electric Needle)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid
Raiton- Hiraishin is a Ninjutsu utilizing the Lightning Element. After coming into physical contact with the opponent, the ninja can then raise their arm into the air and gather electricity. A bolt of electricity can then be used to travel through the user’s body and into the opponent’s body in order to paralyze them.
Note: This technique has a strength level comparable to level 2
Eshaku Raikou (Lightning Bow)
Rank: C
Range: Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid to cast, low per arrow afterwards
After performing the needed handseals, the user will wave both arms through the air, leaving Raiton chakra behind in the shape of bow and arrow. The lightning arrow can then be shot at an opponent and stun them from afar. By taking extra time to focus their energy, the arrow can be re-shaped for distance, rather than power.
Note: This technique has a strength level comparable to level 2, and it moves at level 3 speed.
Kaminari Shibari (Thunder Binding)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 9
Chakra Consumption: High
Raiton • Kaminari Shibari is a Ninjutsu utilizing the Lightning Element. The use will call down three bolts of lightning that will then implant into the ground in a triangular shape around their opponent. These Raiton infused pieces will then create electrified fields between themselves to form a triangular shaped prison. The field can be penetrated by a more powerful Wind Element infused weapon or a jutsu of stronger force.
Note: This technique has a strength level comparable to level 3, it doesn't hold any defensive properties if the target passes through with a lower it they'll receive a shock with intensity increased thd
Ichiren Inazuma (Chain Lightning)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 12
Chakra Consumption: High
An advanced version of ‘Shooting Thunder,' the Chain of Lightning allows the user to pass strong currents of lightning from victim to victim, up to three, within a thirty meter radius. The user outstretches their hands, so that the energy focusing within is displaced rapidly towards their target. Once they are hit, the victims are paralyzed and helpless, and the bolt then proceeds to jump and hit anyone else within range. Excellent when outnumbered, though one must use it with care, for it takes a great toll on the user’s chakra pool.
Note: This technique has a strength level comparable to level 3. and travels at level 3 speed.
Karasuhebi no Jutsu (Shocking Snake Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 8
Chakra Consumption: High
Through their talents in the Raiton release, the user is allowed to use their chakra to manifest a snake that will do their bidding. This snake is made comprised of pure lightning, and has advanced intellect of its own. It can communicate with the user mentally and follow orders well. This snake is useful for quick gashing and shocking attacks, and if one can manage to coil around the user, the equivalent of a strong shock course through their body, constricting and shocking it.
Note: Upon latching onto the victim, the snake can deliver shocks rendering the captured area numb for the entire time the snake is caught on. The duration this snake is "usable" is two post. this technique can move at level 3 speed, and level 3 strength, it takes level 3 strength break out it
Kaminari Ookami (Thunder Wolf)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 10
Chakra Consumption: High
Utilizing the Lighting Element the user will charge an electrical current into their hand. Using this charged and condensed amount of lightning, the user will send out a wolf made of lighting to attack their target. Unfortunately the wolf pulls lightning from the user’s palm limiting the techniques range.
Note: If wolf is able to bite into an opponent, the electricity can paralyze the foe either in just the limb itself or spreading through the body depending on the length of contact. This technique has a strength level comparable to level 4 strength, and level 4 speed
Raigeki no Yoroi (Lightning Strike Armor)
Rank: A
Range: Close (0m ~ 5m)
Type: Defensive; Supplementary
Handseals: 6
Chakra Consumption: High to cast, mid to sustainA defensive technique, the Yoroi technique is as its name implies – a set of lightning based armor, which shocks anything that comes in contact with it. After a series of handseals, lightning from the sky showers upon the user, coating them in a bright blue coating. As they glow, all forms of conductors will make victim’s more susceptible to damage, and any taijutsu upon the armor will leave the user’s appendages feeling paralyzed. Excellent when outnumbered, or simply facing an opponent that favors taijutsu.
Note: The user experiences no benefits under the effects of Raigeki no Yoroi. Instead, the user is simply able to paralyze whatever portion of their enemy they come in contact with for a full turn. While this technique is active, no other jutsu spare for raiton-based techniques can be used. the shocking power of this techniques works on defenses level 4 and below
Raiton Bunshin no Jutsu (Lightning Clone Technique)
Rank: A
Range: -
Type: Supplementary
Handseals: 3
Chakra Consumption: 3x High
With this technique, the Raiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of lightning, this clone retains the user's movement speed and strength. While easily capable of being used for offensive means, the Raiton Bunshin also makes for an equally solid defense due to its ability to harness Raiton-based techniques.
Note: As strong and durable as a normal Kage Bunshin while also able to move freely, cast Raiton jutsu up to b rank as well as paralyze upon contact and/or destruction. This clones have a max chakra pool of 3x high, and a defense level equal to 1. upon destruction they detonate cause level 2 damage to everything in a 10 meter radius.Rairyuu no Tatsumaki (Lightning Dragon Tornado)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 12
Chakra Consumption: x2 High
Similar to the ‘Lightning Armor’ technique, this jutsu allows the user to be both defended and guarded by their own lightning. After a series of seals, lightning from the sky falls onto the user in a steady stream and the user begins to spin in place rapidly, suspended slightly in the air by their own chakra. During their spin, a vortex of lightning and raging winds comes forth, birthing from the top the head of a dragon comprised purely of lightning. The dragon can attack anything within its range, either directly with a snap of its maw, or indirectly by passing next to its target and sending smaller bolts from its side. It moves at frightening speeds just as long as the user keeps spinning.
Note: User is defended by the effects of Raigeki no Yoroi, and can even absorb enemy Raiton attacks to power the dragon and restore their chakra. User must be spinning to keep dragon active. Bolts in general do not distinguish between friend or foe, and the dragon can only attack one general target at a time. Chakra restoration is equivalent to below one tier absorbed. ( Low = None, Mid = Low, etc). This dragon moves at up to level 4 speed, and has level 4 strength in terms of piercing power.Myaku (Static Pulse)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 13
Chakra Consumption: x2 High to cast, High to maintain
As its name implies, the ‘Static Pulse’ allows the user to deliver several quick pulses of shocking Raiton chakra, intended to latch onto any living chakra networks, invade them, and shock away until nothing is left. This is allowed because the caster coats the region of the technique, thirty meters, in a thin layer of his refined Raiton chakra. It spreads perfectly along the ground at fast speeds unless one has special eyes to pierce through such movement. Although brief, several can be shot at once, repeatedly, keeping the enemy at bay in a last minute ditch effort. Excellent when outnumbered.
Note: This technique has a strength level comparable to level 3. and travels at level 5 speed.
Shishikyu Funzen (Shocking Tiger’s Wrath)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 10
Chakra Consumption: x2 High
The Shishikyu technique allows the user to use their prowess in the Raiton arts in order to create several tigers consisting purely of Raiton energy. Once birthed, they can move at decent speeds, and can defend the user form attacks, as well as attack others. Creates a single large, 1 meter tiger comprised of pure Raiton essence.
Note: The maximum duration this tiger can be sustained is two posts. Dark blue and constantly shining, these tigers move fast to strike their target, and can swipe quickly as an attack. Only attacks that can disrupt their essence can hurt them, and they carry an ultimate attack which involves the user holding a particular handseal so that they can all hone on a particular enemy, hurting it greatly. An indirect strike from these tigers (a slash of its claws, a bite) renders the victim's body numb for a half a second, and receiving a full blast from a kamikaze strike leaves the victim paralyzed for a half a turn. This tiger can move at speeds up to level 5, and can effects work on defenses lower than 4
Orochi Daija (Zeus’ Leviathan)
Rank: S
Range: Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 25
Chakra Consumption: Massive
This technique brings both onto the battlefield an awesomely large serpent like entity comprised of pure lightning. This colossal creature moves fast and can climb onto all forms of surfaces. The trick is that it is comprised of Raiton energy, so it doesn’t actually slither – it hovers ever so softly over anything it chooses to cross, temporarily changing the surface’s charge in order for it to be compatible with the beast.
Note: However, as large as it is, size of a large summon, it’s rather dumb, and follows only the most basic of the user’s mental commands. Serpent lasts until destroyed, When destroyed, serpent explodes in a brilliant blinding flash and many small yet strong thunder bolts that shooting randomly, affecting ALL except the user with a range equivalent to the serpent's total size. This technique has a defense level of 4, and a attack level 8, and move at level 4 speed
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid
The electric influence that exists over the human body and its muscles allows one to control the later through unconventional methods, including through the means of chakra. After charging a small electric shock in the user’s hands, one can approach their victim and place the charged hand onto a limb or muscle on their body, unleashing the pent up shock and rendering the aforementioned target useless for the rest of the turn. Although simple, it’s highly effective when the user is faster than the victim, and can outmaneuver them as they strike. Also highly effective for keeping captives in place!
Note: If used on a person’s head, they will be knocked out for a single post. Limbs are numbed for a whole turn. The stunning effect cannot be stacked. The user must touch the victim with their hand to achieve the desired effects. this technique can pierce level 2 defense and below easily.
Matoudai Zeusu (Strike of Zeus)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 6
Chakra Consumption: Mid
Named after the fabled imaginary leader of the sky and thunder, this technique allows the user to feel like Zeus himself as they summon a tight bolt of electricity in their hand, similar to a javelin, so that they could throw it with appeasing accuracy. The bolt will move through the sky quite fast, and carries deadly accuracy in the right hands. Upon making contact with the target, it immediately bursts into a vertical cylinder storm that surrounds the victim and delivers a plethora of constant shock damage.
Note: This technique has a strength level comparable to level 2
Jibashiri (Earth Flash)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid
Raiton- Jibashiri is a Ninjutsu utilizing the Lightning Element. After soaking the ground/opponent either with a Suiton technique or a conductive surface, the user will charge their palms with electricity and unleash the current into the ground. It will run along the earth and towards the opponent in order to shock them.
Note: This technique has a strength level comparable to level 2
Purazuma Booru (Plasma Ball Technique)
Rank: C
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: 8
Chakra Consumption: x2 Mid
A highly strategic raiton jutsu, the Plasma Ball allows the user to create a thick sphere of Raiton around their body, able to shock anyone that comes in contact with it immediately. Though no other jutsu can be cast while sustaining the shield, it makes up for it by becoming an ‘ultimate’ shield of sorts from regular, simple techniques and attacks.Note: This technique has a strength level comparable to level 3, it will shock anyone with a level lower than two.
Mekurumeku (Blind Flash)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: 5
Chakra Consumption: Low
A basic yet effective Raiton technique, the user focuses a bit of chakra all over their body, letting the lightning gather and then quickly exploding, effectively providing a blinding light that leaves all within the range blind. Useful for disorientation and quick get-aways.
Note: This technique only blinds oppositions & Friendly's
Danpen Inazuma (Shooting Thunder)
Rank: C
Range: Close (0m ~ 5m), Mid (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
Meant more as a reactionary technique than a main avenue of offense, this jutsu allows the user to essentially shoot out small lightning bolts from a free hand to anyone within a small range. This requires no seals to conjure, and can be shot out from one’s appendage during the most heated of combat. The damage is light and the bolts shoot off in a relatively straight line, at rapid speeds.
Note: This technique has a strength level comparable to level 1, and it moves at level 3 speed
Hiraishin (Sparking Electric Needle)
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid
Raiton- Hiraishin is a Ninjutsu utilizing the Lightning Element. After coming into physical contact with the opponent, the ninja can then raise their arm into the air and gather electricity. A bolt of electricity can then be used to travel through the user’s body and into the opponent’s body in order to paralyze them.
Note: This technique has a strength level comparable to level 2
Eshaku Raikou (Lightning Bow)
Rank: C
Range: Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 4
Chakra Consumption: Mid to cast, low per arrow afterwards
After performing the needed handseals, the user will wave both arms through the air, leaving Raiton chakra behind in the shape of bow and arrow. The lightning arrow can then be shot at an opponent and stun them from afar. By taking extra time to focus their energy, the arrow can be re-shaped for distance, rather than power.
Note: This technique has a strength level comparable to level 2, and it moves at level 3 speed.
Kaminari Shibari (Thunder Binding)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 9
Chakra Consumption: High
Raiton • Kaminari Shibari is a Ninjutsu utilizing the Lightning Element. The use will call down three bolts of lightning that will then implant into the ground in a triangular shape around their opponent. These Raiton infused pieces will then create electrified fields between themselves to form a triangular shaped prison. The field can be penetrated by a more powerful Wind Element infused weapon or a jutsu of stronger force.
Note: This technique has a strength level comparable to level 3, it doesn't hold any defensive properties if the target passes through with a lower it they'll receive a shock with intensity increased thd
Ichiren Inazuma (Chain Lightning)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 12
Chakra Consumption: High
An advanced version of ‘Shooting Thunder,' the Chain of Lightning allows the user to pass strong currents of lightning from victim to victim, up to three, within a thirty meter radius. The user outstretches their hands, so that the energy focusing within is displaced rapidly towards their target. Once they are hit, the victims are paralyzed and helpless, and the bolt then proceeds to jump and hit anyone else within range. Excellent when outnumbered, though one must use it with care, for it takes a great toll on the user’s chakra pool.
Note: This technique has a strength level comparable to level 3. and travels at level 3 speed.
Karasuhebi no Jutsu (Shocking Snake Technique)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 8
Chakra Consumption: High
Through their talents in the Raiton release, the user is allowed to use their chakra to manifest a snake that will do their bidding. This snake is made comprised of pure lightning, and has advanced intellect of its own. It can communicate with the user mentally and follow orders well. This snake is useful for quick gashing and shocking attacks, and if one can manage to coil around the user, the equivalent of a strong shock course through their body, constricting and shocking it.
Note: Upon latching onto the victim, the snake can deliver shocks rendering the captured area numb for the entire time the snake is caught on. The duration this snake is "usable" is two post. this technique can move at level 3 speed, and level 3 strength, it takes level 3 strength break out it
Kaminari Ookami (Thunder Wolf)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 10
Chakra Consumption: High
Utilizing the Lighting Element the user will charge an electrical current into their hand. Using this charged and condensed amount of lightning, the user will send out a wolf made of lighting to attack their target. Unfortunately the wolf pulls lightning from the user’s palm limiting the techniques range.
Note: If wolf is able to bite into an opponent, the electricity can paralyze the foe either in just the limb itself or spreading through the body depending on the length of contact. This technique has a strength level comparable to level 4 strength, and level 4 speed
Raigeki no Yoroi (Lightning Strike Armor)
Rank: A
Range: Close (0m ~ 5m)
Type: Defensive; Supplementary
Handseals: 6
Chakra Consumption: High to cast, mid to sustainA defensive technique, the Yoroi technique is as its name implies – a set of lightning based armor, which shocks anything that comes in contact with it. After a series of handseals, lightning from the sky showers upon the user, coating them in a bright blue coating. As they glow, all forms of conductors will make victim’s more susceptible to damage, and any taijutsu upon the armor will leave the user’s appendages feeling paralyzed. Excellent when outnumbered, or simply facing an opponent that favors taijutsu.
Note: The user experiences no benefits under the effects of Raigeki no Yoroi. Instead, the user is simply able to paralyze whatever portion of their enemy they come in contact with for a full turn. While this technique is active, no other jutsu spare for raiton-based techniques can be used. the shocking power of this techniques works on defenses level 4 and below
Raiton Bunshin no Jutsu (Lightning Clone Technique)
Rank: A
Range: -
Type: Supplementary
Handseals: 3
Chakra Consumption: 3x High
With this technique, the Raiton user is able to call upon aid from a perfect copy of themselves. Comprised purely of lightning, this clone retains the user's movement speed and strength. While easily capable of being used for offensive means, the Raiton Bunshin also makes for an equally solid defense due to its ability to harness Raiton-based techniques.
Note: As strong and durable as a normal Kage Bunshin while also able to move freely, cast Raiton jutsu up to b rank as well as paralyze upon contact and/or destruction. This clones have a max chakra pool of 3x high, and a defense level equal to 1. upon destruction they detonate cause level 2 damage to everything in a 10 meter radius.Rairyuu no Tatsumaki (Lightning Dragon Tornado)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 12
Chakra Consumption: x2 High
Similar to the ‘Lightning Armor’ technique, this jutsu allows the user to be both defended and guarded by their own lightning. After a series of seals, lightning from the sky falls onto the user in a steady stream and the user begins to spin in place rapidly, suspended slightly in the air by their own chakra. During their spin, a vortex of lightning and raging winds comes forth, birthing from the top the head of a dragon comprised purely of lightning. The dragon can attack anything within its range, either directly with a snap of its maw, or indirectly by passing next to its target and sending smaller bolts from its side. It moves at frightening speeds just as long as the user keeps spinning.
Note: User is defended by the effects of Raigeki no Yoroi, and can even absorb enemy Raiton attacks to power the dragon and restore their chakra. User must be spinning to keep dragon active. Bolts in general do not distinguish between friend or foe, and the dragon can only attack one general target at a time. Chakra restoration is equivalent to below one tier absorbed. ( Low = None, Mid = Low, etc). This dragon moves at up to level 4 speed, and has level 4 strength in terms of piercing power.Myaku (Static Pulse)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 13
Chakra Consumption: x2 High to cast, High to maintain
As its name implies, the ‘Static Pulse’ allows the user to deliver several quick pulses of shocking Raiton chakra, intended to latch onto any living chakra networks, invade them, and shock away until nothing is left. This is allowed because the caster coats the region of the technique, thirty meters, in a thin layer of his refined Raiton chakra. It spreads perfectly along the ground at fast speeds unless one has special eyes to pierce through such movement. Although brief, several can be shot at once, repeatedly, keeping the enemy at bay in a last minute ditch effort. Excellent when outnumbered.
Note: This technique has a strength level comparable to level 3. and travels at level 5 speed.
Shishikyu Funzen (Shocking Tiger’s Wrath)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 10
Chakra Consumption: x2 High
The Shishikyu technique allows the user to use their prowess in the Raiton arts in order to create several tigers consisting purely of Raiton energy. Once birthed, they can move at decent speeds, and can defend the user form attacks, as well as attack others. Creates a single large, 1 meter tiger comprised of pure Raiton essence.
Note: The maximum duration this tiger can be sustained is two posts. Dark blue and constantly shining, these tigers move fast to strike their target, and can swipe quickly as an attack. Only attacks that can disrupt their essence can hurt them, and they carry an ultimate attack which involves the user holding a particular handseal so that they can all hone on a particular enemy, hurting it greatly. An indirect strike from these tigers (a slash of its claws, a bite) renders the victim's body numb for a half a second, and receiving a full blast from a kamikaze strike leaves the victim paralyzed for a half a turn. This tiger can move at speeds up to level 5, and can effects work on defenses lower than 4
Orochi Daija (Zeus’ Leviathan)
Rank: S
Range: Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 25
Chakra Consumption: Massive
This technique brings both onto the battlefield an awesomely large serpent like entity comprised of pure lightning. This colossal creature moves fast and can climb onto all forms of surfaces. The trick is that it is comprised of Raiton energy, so it doesn’t actually slither – it hovers ever so softly over anything it chooses to cross, temporarily changing the surface’s charge in order for it to be compatible with the beast.
Note: However, as large as it is, size of a large summon, it’s rather dumb, and follows only the most basic of the user’s mental commands. Serpent lasts until destroyed, When destroyed, serpent explodes in a brilliant blinding flash and many small yet strong thunder bolts that shooting randomly, affecting ALL except the user with a range equivalent to the serpent's total size. This technique has a defense level of 4, and a attack level 8, and move at level 4 speed