When the comforts of civilization begin to dull our senses, we must never forget that in the beginning, there was war. And war. And more war. Long before there were empires, there were humans consumed with greed and the hunger for power. Resources, territories, information—these were the forms of sustenance upon which we preyed. Today, we call such habits vices. Oh, how arrogant we have become! Are we not still impelled by those primordial emotions? Is the advent of war so far-fetched? But alas, for you to truly understand, we must dive deeper into this land’s half-forgotten past.
There was a time when might was the only law that humankind knew. Fearsome clans roamed throughout the land, seeking amenable grounds within which they could take root and opposing forces against whom they could test their mettle. Given the irregularity of nature’s bounty, certain regions appealed more than others, and dominion over such coveted territories became the spark that ignited the earliest inter-clan wars. These fierce, internecine affairs tended to conclude only when one side had decimated their competition into oblivion, and many clans of story were rendered extinct during this period.
The victors of war, having claimed their territories, often made truces with surrounding locals, offering protection in exchange for access to the yields of agriculture. Over time, certain communities emerged as more dominant than others, either due to numbers or sheer talent, and their rapid expansion would force smaller, neighboring communities to either collapse into their fold or be devastated. When the dust settled, humankind found itself divided into the five major territories that we are familiar with today. And was the bloodshed over? With our lands obtained and our bellies filled, were we finally content?
06/01/2023 June is for Juggin
We made it y’all, another month of OTA, and fresh off the press we have another promotion ready. Leaving behind the opening bonus sadly, we welcome the jugggggg! June is for juggin AKA working hard, so we are making it a double rewards month for every mission completed! Yes we said it's double rewards, now you all can really get into the thick of those builds if you work hard enough. And who knows what you might uncover in the process. AND all jobs are free to enroll no quest EXCEPT ANBU(Black Ops) roles.
Special Trait: Noroi-i (Medicine Man) The Nara clan is known for their intelligence and the members of this clan are noticeably skilled in the field of medicine, having passed down knowledge of medicine preparations and effects for generations.
Known for their capabilities, they have gained rapport with shopkeepers around the world and can purchase Herbalist supplies at a 50% discount. However, the sale back rate for any item purchased with this discount will always be 50% less than what they purchased their item(s) for.
Nara clan members may also join the Herbalist profession without undergoing the mandatory quest.
Ryō before purchase | 140,000
Mortar and Pestle Rank: A Type: Herbalist Accessory Special: Only one herb type can be converted at a time, but multiple herbs of that type can fit in the mortar. An appropriate technique must be used with this item to produce the correct state of the supplement or poison. Takes up two (2) accessory slots. Description: The most essential tool of an herbalist. The mortar is a bowl made of ceramic in any color the buyer chooses, with a diameter of eight (8) inches and a depth of five (5) inches. The pestle is a heavy-club shaped tool that is typically a matching color, which is used to grind, crush, and mix any objects placed within; in this case, herbs. It is utilized mainly to produce liquids, but it is said herbalists have a method of producing another state as well. Cost: 30,000 Ryo 15,000 Ryo
A Guide to Herbalism Rank: B Type: Herbalist Accessory Special: Takes up one (1) accessory slot. The user in possession of this item knows the name, appearance, and location of all herbs. Additionally, it lists the name and effects of all elixirs. You only need to purchase this item once. Description: While many herbalists choose to explore the world, find new herbs, and through trial-and-error determine their uses, there are others who prefer to take advantage of the rich history before them. This leather-bound book was written by a famous herbalist of yore, but has been reprinted and contributed to by other herbalists. New editions are published every year to keep the information up-to-date. Cost: 20,000 Ryo 10,000 Ryo
Vial Carrying Case Rank: B Type: Herbalist Accessory Special: Can hold up to 10 vials. Takes up two (2) accessory slots. Description: A special, reinforced case that comes in any color the buyer chooses. It can hold many vials at once with little space consumed, so is essential for a seasoned herbalist. Cost: 35,000 Ryo 17,500 Ryo
Herb Storage Case Rank: B Type: Herbalist Accessory Special: Consumes one (1) accessory slot. Can hold up to five (5) different types of herbs; within each type, it can house up to five (5) pieces. Description: This case - which looks a bit like a small, black, plastic briefcase - was designed to store and transport frail herbs. Its inside is partitioned into five different sections, each of which is closed by a latched door. This protects the herb from tears and molding by keeping it dry and sealed tightly. Cost: 35,000 Ryo 17,500 Ryo
Glass Vial [10] Rank: C Type: Herbalist Accessory Special: Vial can hold up to one (1) ounce of liquid or gas, and each takes up one (1) accessory slot. Description: The most basic way of containing a supplement or poison, whether in liquid or gas form, is with a vial. The glass is reinforced and will not break if it is dropped, with a screw top to prevent leakage. Cost: 1,000 Ryo 500 Ryo x 10 = 5,000 Ryo
All above being stored in Herbalist Bag [Filling all 5 slots]
Herbalist's Respirator Rank: B Type: Herbalist AccessorySpecial: Holds up to two (2) vials at a time and consumes one (1) accessory slot. The only way to reload the mask is by taking it off, at which point it takes half a post per vial replaced. Description: This mask's purpose is twofold. Its fitted material clings comfortably to the user's face, forming a sealed cover over the mouth and nose only. As they breathe in, it passively filters out any harmful dust, fumes, vapors, or gases. The filters, which stick out on either side of the mask, are also equipped with a slot for a vial; by pressing a button on the respective filter, these gas vials will expel their contents for the user to inhale. Cost: 30,000 Ryo 15,000 Ryo
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World Recorder Rank: A Type: Universal Accessory / Self Special: Allows the player to record unique locations, such as hidden villages, gates, special event areas, etc. with the use of their chakra. Locations are remembered until they are somehow changed (like hidden village gates, for example). Each recorder takes up one (1) accessory slot. Description: Given the extreme topographical changes suffered by the world as a result of the Great War, things are no longer as they used to be. However, with the World Recorded equipped, the shinobi will never have to be worried about getting lost again! Cost: 30,000 Ryo
'World recorder' and 'Herbalist's respirator' stored in Yuurei's main accessory bag [2/5 slots filled]