When the comforts of civilization begin to dull our senses, we must never forget that in the beginning, there was war. And war. And more war. Long before there were empires, there were humans consumed with greed and the hunger for power. Resources, territories, information—these were the forms of sustenance upon which we preyed. Today, we call such habits vices. Oh, how arrogant we have become! Are we not still impelled by those primordial emotions? Is the advent of war so far-fetched? But alas, for you to truly understand, we must dive deeper into this land’s half-forgotten past.
There was a time when might was the only law that humankind knew. Fearsome clans roamed throughout the land, seeking amenable grounds within which they could take root and opposing forces against whom they could test their mettle. Given the irregularity of nature’s bounty, certain regions appealed more than others, and dominion over such coveted territories became the spark that ignited the earliest inter-clan wars. These fierce, internecine affairs tended to conclude only when one side had decimated their competition into oblivion, and many clans of story were rendered extinct during this period.
The victors of war, having claimed their territories, often made truces with surrounding locals, offering protection in exchange for access to the yields of agriculture. Over time, certain communities emerged as more dominant than others, either due to numbers or sheer talent, and their rapid expansion would force smaller, neighboring communities to either collapse into their fold or be devastated. When the dust settled, humankind found itself divided into the five major territories that we are familiar with today. And was the bloodshed over? With our lands obtained and our bellies filled, were we finally content?
06/01/2023 June is for Juggin
We made it y’all, another month of OTA, and fresh off the press we have another promotion ready. Leaving behind the opening bonus sadly, we welcome the jugggggg! June is for juggin AKA working hard, so we are making it a double rewards month for every mission completed! Yes we said it's double rewards, now you all can really get into the thick of those builds if you work hard enough. And who knows what you might uncover in the process. AND all jobs are free to enroll no quest EXCEPT ANBU(Black Ops) roles.
Post by Uchiha, Shinji on Apr 1, 2023 23:25:18 GMT -6
Purchasing:
Sharingan Shisu (Copying Wheel Eye Hypnosis)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Handseals: None (for basic) / 3 (for advanced)
Chakra Consumption: Mid (for basic) / High (for advanced)
This is a broadly categorized Genjutsu that utilizes the Sharingan as the source for the ability. The Genjutsu uses no handseals and can be used in one of two ways. In both instances, the jutsu requires direct eye contact.
On a most basic level, this ability allows the user to influence the actions of a Ninjutsu-using opponent, influencing their decisions and allowing the user to make it appear as though they are copying jutsu faster than the enemy can actually plan and act.
On a more advanced level, usage of this technique can create very distinct and impressive illusions. These can be visible where the Sharingan-user can modify aspects of the enemy’s perception, allowing them to perceive the Uchiha ninja dying, or create bunshin-like illusions in their stead.
Note: For the more advanced use of the Genjutsu, used for full illusions, the handseals are required in addition to eye contact. In addition, after performing the handseals, the victim will be caught in the illusion after they make eye contact (regardless of how long later it happens). This “charge” is only viable for the duration of the thread.As stated, this is a passive technique granted by having the Third Eye and beyond active.
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: -
Chakra Consumption: High
Magen Kyouten Chiten is a Genjutsu technique unique to the Uchiha bloodline Sharingan holders. Using the copy and counter functions of the Sharingan eye, the Uchiha clan member can stop sensory spell cast on their body and reverse it back on their opponent.
Note: As stated, this is a passive technique granted by having the Third Eye and beyond active. This ability only works on single-target genjutsu. Furthermore, the Uchiha must be the intended target of the genjutsu in question. This ability does not work on Tsukuyomi.
Sabaku Fuyuu (Desert Suspension)
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 4
Chakra Consumption: Mid, Mid (upkeep)
Sabaku Fuyuu is a Ninjutsu technique which utilizes the Sand Element. After performing the necessary Handseals, the user creates a cloud-shaped platform of sand in front of them. The platform is sturdy enough for the user to stand upon them, providing a means of transportation - it can levitate at the user's command.
Note: The platform can be no larger than 2x2x2 meters, and can support no more than two people at one time. If the user is on top of the platform it can continue moving for any distance so long as they continue to feed it chakra, but if they are manipulating it from afar it can only travel a maximum of 5 meters away. with one person it moves at speeds similar to level 4 speed, and level 3 defense.
Suna Juugan (Sand Bullet)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 6
Chakra Consumption: High, Low x2 (optional)
The user forms a small marble-sized sphere made of sand and compresses it to increase its hardness. The user holds out their hand and launches the sphere at an opponent with such speed that if it hits, it is capable of knocking them back up to 1 meter and dealing massive blunt-force trauma to the area. Additionally, the user is capable of redirecting the same sphere after it hits to mow down multiple targets within Range.
Note: The bullet can only travel in a straight line once it has been launched. For a Low x2 amount of chakra, the user can redirect it, but this is only partial manipulation - after the redirect, it still flies in a straight line toward its new target. These bullets do not penetrate like normal bullets. is technique forms around the user around level 6 speed, and has level 2 defense/durability
Gokusa Maisou (Sand Prison Burial)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: High
the user loosens the ground beneath a target and catches them in a maelstrom of quicksand. If the enemy does not escape they will be swallowed, sinking deep underground. Then, the sand glued onto their limbs applies pressure on their whole body, so they cannot even twitch a finger. The pressure resulting from being buried at such an extreme depth would surely kill any normal human, if not from suffocation, than from the fact that all their bones would break.
Note: Only earth and sand can be manipulated for use with this technique, not metal, rock or any other hard substance. The burial area is a 3 meter sphere with the victim in the center. It takes one complete turn for the captured victim to be swallowed. This technique forms around the the target a speeds similar to level 3, and has the crushing/restraining power of level 5 stength.
Sabaku Rou (Desert Prison)
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Defensive
Handseals: 9
Chakra Consumption: High, Mid x2 (upkeep)
The user launches their sand at an opponent, whether they be on the ground or in the air. The sand quickly envelopes them, forming into a perfectly airtight sphere that traps the enemy. Because of the user's immense control over the sand, they are capable of fine-tuning the size to fit the opponent they wish to secure.
Note: The user must know Sabaku Kyuu in order to use this technique. This technique can pursue at speeds comparable to level 6 and maintains the durability of level 5 defense.
Ryuusa Bakuryuu (Quicksand Waterfall Flow)
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 15
Chakra Consumption: Massive, High x2 (optional)
the user claps their hands, creating a massive amount of sand from preexisting elements, in the form of a wave. This wave moves forward in the same manner as a tidal wave, covering and "drowning" any person in the vicinity. Not only does this attack do a lot of damage by itself, but it covers the surrounding terrain in sand, allowing the user to consecutively use this technique or use the sand for other techniques.
Note: It takes one turn from the time of handseal completion to the time when the wave rises from the ground, as sand is being created. Only a small amount of sand is required for use to begin the technique. If the user sacrifices a High x2 amount of chaka, they are capable of reusing the sand to form another wave; this can be done continuously, so long as they have the chakra to sustain it. this sand wave can measure up 30x30x20, and moves at speeds comparable to level 3
Kaze Dangan (Wind Bullet)
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 4
Chakra Consumption: 1x Mid
Kaze Dangan is a Ninjutsu technique that utilizes the Wind Element. The user performs a set of hand seals, ending with Tiger, and holds it. A construct of condensed wind, bullet-shaped and -sized, forms at the tip of the fingers. By aiming at the opponent as if using a gun, they can fire this streamlined pellet at high speeds.
Note: The bullet travels in a linear path after being fired. Proper aiming is required, so opponents farther away are less likely to be hit. This technique was created by Addy.
Danpen Inazuma (Shooting Thunder)
Rank: C
Range: Close (0m ~ 5m), Mid (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
Meant more as a reactionary technique than a main avenue of offense, this jutsu allows the user to essentially shoot out small lightning bolts from a free hand to anyone within a small range. This requires no seals to conjure, and can be shot out from one’s appendage during the most heated of combat. The damage is light and the bolts shoot off in a relatively straight line, at rapid speeds.
Note: This technique has a strength level comparable to level 1, and it moves at level 3 speed
Kaminari Ookami (Thunder Wolf)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 10
Chakra Consumption: High
Utilizing the Lighting Element the user will charge an electrical current into their hand. Using this charged and condensed amount of lightning, the user will send out a wolf made of lighting to attack their target. Unfortunately the wolf pulls lightning from the user’s palm limiting the techniques range.
Note: If wolf is able to bite into an opponent, the electricity can paralyze the foe either in just the limb itself or spreading through the body depending on the length of contact. This technique has a strength level comparable to level 4 strength, and level 4 speed
Rigouaku Fuuin (Strength Thief Seal)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 6
Chakra Consumption: High
After performing the necessary handseals, the user then places their hand upon their target. A black ‘+’ shape will appear on the opponent’s body where contact was made. Immediately after, short black lines will spread out from the initial mark, covering the victim’s limbs. The opponents body will be frozen in mid-motion as them muscles are forcibly locked into position by the seal’s chakra, leaving them totally paralyzed until the seal wears off.
Note: This seal paralyzes a single target for one post.
this totals out to 2620 xp. Leaving me with 5,180 exp.